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  Re: Help needed with Minifig
 
(...) You're welcome. (I know I'm in the minority a bit, but...) I'm not a fan of bending mini-figures at the knees and elbows or performing other not-physically possible changes to the bodies when modeling -- why use LEGO elements at all if one is (...) (15 years ago, 28-Feb-10, to lugnet.cad.dat.models)
 
  MINI Star Wars Rebel Fleet: 9 capital ships of the Rebellion
 
Hello dear LUG! Today I'd like to present 9 capital combat starships of the Rebels / New Republic to you. Click the images or links in the text to go to the full image and instruction galleries. Now let's start with A New Hope. The first ship we see (...) (15 years ago, 28-Feb-10, to lugnet.starwars, lugnet.announce.moc, lugnet.build.microscale, lugnet.space, FTX)  
 
  Re: Curling
 
(...) This is awesome, and so were the games. This may be the first time I have ever been glad Lego doesnt come in argyle. Nice job. Janey Red Brick (15 years ago, 28-Feb-10, to lugnet.town, FTX)
 
  Re: Help needed with Minifig
 
(...) <snip> Thanks for the input, Steve. I was just thinking in those areas. Also, we had a thread about a new Minifig Extractor/Modifier and the need of a syntax that covers all (well, at least more) of the situations that may come up in that (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: Help needed with Minifig  [DAT]
 
(...) Sorry I'm late to this party, but you also use LDLite metastatements. ROTATE and nested blocks make it a lot easier to position minifigs manually. In fact, just for an example, here's the output of the LDAO minifig generator. Note that some of (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Datsville Rev029 - Added Belvedere and more
 
The new revision of my unofficial Datsville is at: (URL) - 2010-02-27 Added Memorial to Diet version too Town1-1.ldr: Adjusted Bjphous1.ldr and Ljphills (10LDU offset) Town1-1.ldr: Added some grass around Bjphous1.ldr Town1-1.ldr: Added Ommbelvd.ldr (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: Help needed with Minifig
 
(...) Thanks. :) (...) If you don't think of gradient colored irises, it would be 100 times easier with disc and ring primitives. Texture mapping is great - in other situations than this. (...) The one I just posted, or binoculars with cartoonically (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: Help needed with Minifig
 
(...) <model snipped> Wow, this looks really great. I have half a mind to texture map some (magnified) eyes into the end of the binoculars. I think that would look really humorous. In fact, this might be a nice general-use unofficial part, come to (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  TRU sale, Space, City and Creator
 
At TRU through Thursday March 4th. "ALL Lego Space, City and Creator BUY 2 GET 25% OFF" shows pictures of (TRU number) City Wind Turbine Transport 658324 Reg. $79.99 City Classic Car 658529 Reg. $12.99 Creator Helicopter 957992 after event $19.99 (...) (15 years ago, 27-Feb-10, to lugnet.loc.ca)
 
  Re: Help needed with Minifig
 
(...) -SNIP- Ok, I see. There should be a possibility to change the binocular direction in the hand. Then the minifig generator is also able to bring this result (without calculation ;-)) cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: Help needed with Minifig  [DAT]
 
(...) Thanks for your response, "Mikeheide". Impossible - maybe for the Minifig Generator in MLCad, but not with the help from Notepad, Calculator, an inliner, and a lot of patience. :) I don't feel like installing the whole MLCad package just for (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: Technic Beams vs. Liftarms (was Technic Axle Connectors - naming rationalisation)
 
(...) Chris, My sincerest apologies for my remark - After double checking I realized that although I had installed the latest updates, I had not purged the unofficial files from the directories and started looking for liftarms to only find half... (...) (15 years ago, 27-Feb-10, to lugnet.cad)
 
  Re: Help needed with Minifig
 
(...) This is the perfect use for the minifig generator in MLCad. You will soon see that it is not possible what you are looking for. cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: Help needed with Minifig
 
(...) This is the perfect use of the minifig generator in MLCad. As you can turn there the binocular, hand and arm separately but together if needed you will see that a minifig can not really use the binocular to see though. I hope this answer helps (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) Has this problem be solved in the meantime? cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad, FTX)
 
  Re: Technic Axle Connectors - naming rationalisation
 
(...) <SNIP> (...) "Peghole" is already used in a few part descriptions in the official library, and there are even primitives named peghole* to support their representation. "Pinhole" is not used in the official library at all. Chris Dee (15 years ago, 26-Feb-10, to lugnet.cad)
 
  Re: Technic Beams vs. Liftarms (was Technic Axle Connectors - naming rationalisation)
 
(...) I am surprised by this renewed criticism of the Technic Beam naming as we have worked very hard on resolving that issue over the past few releases. Is your library up-to-date? As mentioned at (URL) most of these issues were resolved in (...) (15 years ago, 26-Feb-10, to lugnet.cad)
 
  Help needed with Minifig  [DAT]
 
Could somebody please help this poor fellow put the binoculars to his eyes? I find it extremely difficult to turn his hands properly. If he turns his head a little, it's onnly better. But I want the left arm to remain in the same angle. TIA /Tore 0 (...) (15 years ago, 26-Feb-10, to lugnet.cad.dat.models)
 
  Re: Fan Events Vendors
 
(...) Very good points, Ted. What I can tell you from my perspective is this...I have no problems paying a little extra if the venue has been upgraded. This is expected. Beyond that, I can tell you that we have had to discontinue several sets due to (...) (15 years ago, 26-Feb-10, to lugnet.events)
 
  Re: Technic Axle Connectors - naming rationalisation
 
(...) I appreciate your work on this, but I wonder if there aren't other more important changes (albeit probably more difficult ones) that would be of more benefit to the community. I'm referring particularly to the present dichotomy of Beams and (...) (15 years ago, 26-Feb-10, to lugnet.cad)

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