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  *565979 (-10)
  Re: x210c01 ChromeSilver Drill 4 x 4 x 7
 
(...) When the curvature is the only concern, then yes, but I have to take the screwshape into consideration, the closer I am to the ideal curve, the easier it is to calculate the screwshape and avoid holes in the part. Furthermore when thinking (...) (16 years ago, 13-Dec-08, to lugnet.cad.dat.parts)
 
  Re: Technicopedia Update
 
(...) I wanted the animation to look smooth, and they look jerky if I use less than about 20 frames per second. I also needed to limit the number of frames to something that would produce a reasonable file size, at the same time not taking forever (...) (16 years ago, 13-Dec-08, to lugnet.technic, FTX)
 
  Zellers BOGO until Thursday Dec 18th
 
Zellers is doing Buy One Get One 1/2 off again. Good through Thursday Dec 18th. Note, Zellers sales usually last until Friday. Nothing much on the shelves around Halifax, so good luck finding any LEGO worth buying at Zellers. (16 years ago, 13-Dec-08, to lugnet.loc.ca)
 
  LEGO in PharmaSave flyer
 
Not sure where (other than Halifax area) PharmaSave stores are in Canada. The flyer good from Saturday Dec 13th to Friday Dec 19th has two LEGO sets in it. Both $6.99 7236 Police Car 7090 Crossbow Attack Both sets are $7.99 on S@H. (16 years ago, 13-Dec-08, to lugnet.loc.ca)
 
  Re: Western Train with instructions
 
(...) Love that roof design. -Elroy (16 years ago, 13-Dec-08, to lugnet.trains, FTX)
 
  Re: Western Train with instructions
 
(...) NB. 'finish off 2008' is what I mean --snip-- (...) Stage II is up now. (2 URLs) ((URL)). Tim (16 years ago, 13-Dec-08, to lugnet.trains, FTX)
 
  Re: Conditional Ring primitive?  [DAT]
 
I made a quick try - and it doesn't work very well, even when it should (between a cylinder and a cone). Example: (URL) (cedge primitive is here included). Cedge seems to behave correctly on the more sloped cone, but not on the other, it appears (...) (16 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Technicopedia Update
 
(...) Nice! One minor 'complaint' though: IMO, the 360 animations are rotating too fast, so it's difficult to really see any details. The super thing would be to have a controllable 360 rotation, so I could stop at any angle and look closer. I don't (...) (16 years ago, 13-Dec-08, to lugnet.technic)
 
  Re: Colinear Vertices
 
(...) I'll need to keep 3 dp in this case. But since it didn't smooth anyway I had no incentive to enlarge the file... (...) OK, we'll see if there is downsides to this. Maybe for very small details? Have a look at some fine mesh parts such as (URL) (...) (16 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) Something to try. If it works it would help for several shading issues I have seen. See for example around peghole going through curved surface of (URL) Could you send me the LDraw file used to generate 61069s01a1.png? I'll see how (...) You (...) (16 years ago, 13-Dec-08, to lugnet.cad)


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