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  Sono pazzi, questi francesi....
 
Scattate in stazione a Nizza: (3 URLs) Pensate che sono così abituato a vedere quelle teste nel menu di MlCAD che di primo acchito nemmeno le avevo notate... Qualcuno ha una spiegazione plausibile? Ciao, un perplesso Gianluca (20 years ago, 13-Aug-06, to lugnet.org.it.itlug, FTX)
 
  Re: rtl22 working concept
 
(...) I'd suggest a template that has a very light X and O marked in tiny dots. This would be the "ideal" mark location, and robots (and humans) should try to make them as close as possible top these. -Rob A> (20 years ago, 13-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Fw: Robolab
 
I'm a newbie and am sure this has been answered before but why (as an individual developer) would I want to use Robolab as opposed to the individual Mindstorms Software that comes w/RCX? I guess the bottomline is - Is it worth an extra $69? On that (...) (20 years ago, 13-Aug-06, to lugnet.robotics)
 
  Re: NXT Robot Swarm at BrickFest -- featuring Bluetooth
 
(...) My problems with this solution are two-fold. First, NXT-G currently can't send anything back to the PC, as it's not running anything to get the NXT-G message structure (yes, folks could write this... almost certainly will. But likely not me). (...) (20 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  Re: rtl22 working concept
 
(...) If you are really worried about very slow machines, do what LafLRC did - time was one of the constraints, fastest wins all else being equal. (...) That was a problem I was going to mention as well. There needs to be a very clear standard here, (...) (20 years ago, 13-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: NXT Robot Swarm at BrickFest -- featuring Bluetooth
 
Here's an idea of how to get more than 3 NXTs connected via Bluetooth (BT). It involves using a PC as a "relay point". I think standards allow up to seven simultaneous connections per BT device. The limitation to three connections on the NXT may be (...) (20 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  Re: NXT Motor Encoder Accuracy and Dead Reckoning
 
(...) I've played with it a good bit. It seems to be extremely accurate, in that one motor will slavishly follow the other - you can do demos like set a Move block to drive forward 10 rotations, and while it's trying to do that pick up the robot and (...) (20 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  And more Re: Still depressed about MB Gundam?
 
(...) Soren has done some more add-ons and changes and I've made some more instructions for them. These are sort of alternates for the Gundam at a slightly higher skill level. New elbow joint (URL) New shield design (URL) Tim (20 years ago, 13-Aug-06, to lugnet.build.mecha, FTX)
 
  From Engines to hearts??
 
I am currently in the process of designing my first space ship, and I was attempting to come up with a new engine shape... That led me to this neat discovery... (URL) I also realized that I never really posted Our wedding Favours (URL) A couple of (...) (20 years ago, 13-Aug-06, to lugnet.general, FTX)  
 
  Re: Worst of the worst
 
(...) If something happens in jLug's back yard that offends you, then deal with it there. Don't bring it (yet again) back into LUGNET!!! I'd ask an admin to remove or cancel this entire thread, but that'd lead to other issues. Dave K (20 years ago, 13-Aug-06, to lugnet.people.support)  
 
  Re: NXT Motor Encoder Accuracy and Dead Reckoning
 
Dick, the article you referenced with the PID controller is excellent. I spent a lot of time trying to do a straight line with an RCX model a few years ago, but with a different approach: It was track-driven and the drive shaft extension on each (...) (20 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  Re: rtl22 working concept
 
(...) My concern with drawing circle is some may do it the hard way and the game will take too long. Although the slowest part is probably trying to read where the opponent draw their X or O. If a bot miss-read because the opponent's last drawing is (...) (20 years ago, 13-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Robolab
 
(...) Try legoeducation.com (20 years ago, 13-Aug-06, to lugnet.robotics)
 
  Re: Robolab
 
Thanks for the information. I am new and still learning. An example is that I bought a used kit off Ebay assuming Robolab would be included. Wrong, I was dead wrong (no fault of the seller just my inexperince). So now I am looking for a copy of (...) (20 years ago, 13-Aug-06, to lugnet.robotics)
 
  Re: Mindstorms software
 
I just installed it on my XP machine and the tutoriasl seem to crash. This maybe be due to the fact that I have Quicktime 7.x installed instead of the 3.x from the kit. So far other things seem to be working but I have just started. I thought this (...) (20 years ago, 13-Aug-06, to lugnet.robotics)
 
  Robolab software
 
I am new and still learning. An example is that I bought a used Mindstorms 1.5 kit off Ebay assuming Robolab would be included. Wrong, I was dead wrong (no fault of the seller just my inexperince). So now I am looking for a copy of Robolab. Was not (...) (20 years ago, 13-Aug-06, to lugnet.robotics)
 
  Robolab software which kit
 
I just bought a Mindstorms 1.5 kit off Ebay and thought it came with Robolab but I was wrong. Question: What kits come with Robolab? Thanks for your time, Tom S. (20 years ago, 13-Aug-06, to lugnet.robotics)
 
  Re: Mecha models wanted for game project
 
Thank you! (20 years ago, 13-Aug-06, to lugnet.build.mecha)
 
  Re: treni rc
 
Giuliano ha scritto: (...) Effettivamente conviene informarsi sui costi di spedizione di scatole così grandi... Anche io ho preso pezzi da loro e sono efficienti ed economici, però sulle confezioni bisogna fare attenzione... Ho visto su ebay dei RIS (...) (20 years ago, 13-Aug-06, to lugnet.org.it.itlug)
 
  Re: Fantastic USS Kidd seen on Brickshelf
 
(...) Hi Mattias, It indeed is an awesome model. I've had an interest in U.S. Navy ships for a long time, but never got around to building a model like this, and doubt that I could. His Ticonderoga class cruiser is similarly impressive. I've (...) (20 years ago, 12-Aug-06, to lugnet.build.military)


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