 | | Re: Design
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(...) I don't have the dialog verbatim - but something like: Human : Are there any steeples in the box? SHRDLU: I don't know what a "steeple" is. Human : Define a steeple as a cube with a pyramid resting on top of it. SHRDLU: OK Human : Are there (...) (20 years ago, 7-Dec-05, to lugnet.robotics)
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 | | "Marley was dead..."
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"...it came on through the heavy door, and passed into the room before his eyes. Upon its coming in, the dying flame leaped up, as though it cried, ``I know him! Marley's Ghost!'' and fell again. The same face: the very same. Marley in his pigtail, (...) (20 years ago, 7-Dec-05, to lugnet.build.vignette)
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 | | Re: Japan Rail EF64
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(...) I founded .trains in this thread: (URL) here in 1815...just after the rail house was completed> (...) I'd like to borrow some of your techniques so I can build 49 of the EF64's plus key colored left mini-fig arms, and street lights, in to the (...) (20 years ago, 7-Dec-05, to lugnet.trains, FTX)
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 | | Re: MOTM / SOTM Voting For December Is Now Open
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(...) I'm hesitant to use a captcha since it's just one more step in a process that's supposed to be quick and easy (i.e. it makes since to us webheads but the general user will see it as a pain-in-the-rear). I do however agree that a permissions (...) (20 years ago, 7-Dec-05, to lugnet.cad.dev.org.ldraw)
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 | | Re: Death in the Library
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That is a great MOC! You should enter it in the CCC3, but I wouldn't rebuild it. There is a Misc category that this would fit in just fine... Josh PS. Love the falling guy! (20 years ago, 7-Dec-05, to lugnet.castle, FTX)
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 | | Re: Japan Rail EF64
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(...) Is this your first post in .trains Eric? ;) Thanks! Tim (20 years ago, 7-Dec-05, to lugnet.trains, FTX)
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 | | Re: Japan Rail EF64
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(...) Thanks. I don't know what it pulls actually. If you have any idea (ie. links ;)) I'd be happy to make some cars to go with it. Tim (20 years ago, 7-Dec-05, to lugnet.trains, FTX)
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 | | Re: Japan Rail EF64
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(...) The real ones are quite wide (for a Japanese train). The length is too short but I have something against Lego trains that go beyond 36 or so studs, they always look too long to me so I always compress the 'belly' a bit. (...) Afraid I don't (...) (20 years ago, 7-Dec-05, to lugnet.trains)
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 | | Re: Japan Rail EF64
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(...) Look very good apart form the aspect ratio. Are the real ones really wide or really low? The base is cleverly done though :) Any idea how the real ones work as I've never seen 3 bogies stock before. (20 years ago, 6-Dec-05, to lugnet.trains)
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 | | Re: Japan Rail EF64
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(...) Nice work Tim!. I love the details. And I am an especial fan of Japanese trains so this one's even more special for me. Can't wait to see more matching cars, if they are in the plan. JB (20 years ago, 6-Dec-05, to lugnet.trains, FTX)
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 | | Re: Japan Rail EF64
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(...) -snip- (...) -snip- (...) WOW what eye candy! Excellent! e (20 years ago, 6-Dec-05, to lugnet.trains, FTX)
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 | | 10% off all orders BL ChicagoBrickyard
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10% off all orders. (Discount will be given when invoice is sent.) FREE shipping to US addresses. Store minimum is $10.00 Take a look: (URL) Julie (20 years ago, 6-Dec-05, to lugnet.market.buy-sell-trade)
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 | | Re: Giochi Sforzeschi: indicazioni stradali
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"fabio sali" <fabio.sali@tin.it> ha scritto nel messaggio news:Ir3H0v.x4B@lugnet.com... (...) ciao., io sono dell'idea che piu' roba e di tipo diverso c'e' , meglio è !! rappresenta meglio gli interessi /capacità del gruppo!! ciao a giovedi' (...) (20 years ago, 6-Dec-05, to lugnet.org.it.itlug)
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 | | Japan Rail EF64
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Hi all, Just uploaded another train, this time a Japanese (URL). This had been sitting on my computer for ages as I had a couple of problems with it, one of which was the door which I've now fixed using the fence offsetting techniques discussed (...) (20 years ago, 6-Dec-05, to lugnet.trains, lugnet.loc.jp, lugnet.announce.moc, FTX) !!
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 | | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) By sort first I mean I would find which vector is most-orthogonal (ie. the one whose dot protucts were smallest compared to the other two) and leave it be, then I'd perpendicularise the one whose dot-product was smallest with the first one and (...) (20 years ago, 6-Dec-05, to lugnet.cad.ray)
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 | | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) I'm not sure what you mean by "sort first". However, I do what you say, and make the right and up perpendicular, then use the cross product to determine the direction. POV-Ray is only pedantic when the "vista buffer" is enabled (which is true (...) (20 years ago, 6-Dec-05, to lugnet.cad.ray)
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 | | Re: Giochi Sforzeschi: indicazioni stradali
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Scusate la domanda forse stupida :-),Io avrei deciso di venire giovedì ho già il badge con il nome,però volevo chiedervi se avevate bisogno di qualcosa di Technic oppure vengo solo ? Non mi offendo se mi dite che i miei modelli fanno schifo non vi (...) (20 years ago, 6-Dec-05, to lugnet.org.it.itlug)
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 | | NQJ or Brick-it-Forward - So close I can feel it !!
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The 4483 AT AT was a nice set, but it was bound to happen. It was destiny. When Mike sent me an email trade offer, I could not believe my eyes. I had no idea it would happen so soon, so quick. The Force may be strong, but I could not say no to; An (...) (20 years ago, 6-Dec-05, to lugnet.org.ca.rtltoronto, lugnet.market.jambalaya, lugnet.market.buy-sell-trade, lugnet.general, lugnet.technic)
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 | | Re: Retro Rocket - (Warning....Bonktron related post)
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(...) Wow, Lennybobenny... come on, tell me how you really feel. (...) Yes, the colour scheme, as well as the inspiration and the need to fulfill my space destiny. (...) Awww, how disappointing, maybe I don't really know what a real Bonktron should (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
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 | | Re: Retro Rocket - (Warning....Bonktron related post)
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(...) No it's not... but I was hoping to call a few of them out. I guess they don't want to hurt my feelings, OR they are so blown away that they just are speechless (I'm kidding, of course!) ".space love"???? Yikes... I think I will just leave out (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
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