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(...) Really nice work - you managed to to make a fluid, organic dragon! I'm looking forward to seeing the rest of this mountain! Joe Meno Editor/Publisher, BrickJournal (21 years ago, 21-Sep-05, to lugnet.build.sculpture, lugnet.castle, FTX)
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 | | Re: the deed as I see it.
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(...) I have no problem with getting any EOAT into the square hole when the 'bots are lined up properly. I have a huge problem with getting the 'bots to line up properly. for example, if you're little square hole 'bot was facing the exact opposite (...) (21 years ago, 21-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Dragon a little something on the scene
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A little something I cooked up. (URL) That's just the tip of the mountain. -Mike Petrucelli (21 years ago, 21-Sep-05, to lugnet.build.sculpture, lugnet.castle, FTX) !!
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 | | Re: Moonbase Module - Mech Bay 07
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(...) As usual, e, you're breaking bold new ground here, and set a fine example for us all to learn from. I think everyone should start posting double messages whenever a model gets broken up and sorted from now on. At least it's focusing on the (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space, FTX) !
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 | | Re: Moonbase Module - Mech Bay 07
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(...) snip (...) LMAO! Silly! I told you my camera charger is broken! I could snap some pics with the Vision Command Camera, but the resolution is so low, I can't bare to do it! I'll see what I can do. Really it was a sorting blues post. I'm trying (...) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: the deed as I see it.
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(...) Sorry Chris I didn't mean to say SMALL hole in my last post, I just thought that the whole fact of doing the transaction might be a a little hard, unless both robots are co-operating (one waiting, the other unloading). Very nice creation, (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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Seems like the kind of thing one could prototype with Mindstorms quite well. (URL) Chris 'Xenon' Hanson | Xenon @ 3D Nature | (URL) "I set the wheels in motion, turn up all the machines, activate the programs, and run behind the scenes. I set the (...) (21 years ago, 20-Sep-05, to lugnet.robotics)
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 | | the deed as I see it.
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I did up my own MOC as what the standard MIGHT look like, sorry for the colours. i am running out of all black. (URL) CLEARLY these bot could NEVER win, but it gives and idea of what i see the HITW standard to look like. i mean, heck its HUGE if you (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) wow, its like this game is mimicking REAL LIFE. shrug who new. your bot can have a rotating EOAT. that might solve some of your messy bits. Chris (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) YES!!! now we are getting somewhere. this is a bit of DUMB luck, AND smart building. 10 random bots, moving at VARIOUS speeds, will be a hoot to watch. since when are these games about "winning" i mean if you want a PRIZE for winning, then (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) did you read my post where i said the hole can be BIG!!!!! i NEVER said SMALL HOLE STOP thinking SMALL HOLE we have a 12" cube to build in. and all we have to deliver is a 2x4 brick. a BIG hole is.... aw never mind. Chris. (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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(...) DUH!!! DAVE!!! Rob S has shown an ALL LEGO way to do the same thing, by stacking lights on the switchs. AND you can have as many RCXen as you want and 3 inputs with 3 regular sensors would give you 3 sides with ONE rcx. your a smart guy. (...) (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) i was thinking more that the HITW input is defined as BOTH the hole size and location, AND how many bricks are to surround it. meaning your HITW is ~ALSO~ 4 bricks and studs of solid brick around the hole. NOW, to find a mates hole you need 2 (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) PICS, PICS, PICS... (URL) :) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Snip (...) I sorted the entire Moonbase by color. Red Grey Dark Grey Yellow Trans Elements Red - 3 bins Plates Slopes Bricks ready to subdivide. Grey - unsorted Dark Grey- 3 bins Plates Slopes Bricks ready to subdivide. My Bots aren't doing (...) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Beeesh Art
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(...) Interesting, when I arrive at the studio I will type up a response. There are some items that may shed some light on the robot's operation. C-ya in a bit. e (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.robotics)
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 | | Re: Studless Brick Wall Study
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(...) Hello all and thanks a lot for all of your wonderful comments! I truly do appreciate it. OK, here are the details. For the actual brick wall part I only used multiples of four different pieces; a 1x1 gray five-studded brick, a 1x1 gray technic (...) (21 years ago, 20-Sep-05, to lugnet.build.arch, lugnet.announce.moc, lugnet.build, FTX)
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Having travelled in that stock for a good few years (on the Northern Line), that is most certainly a well recognisable rendering. I wander if someone has built a suitable Lego tunnel for it. Of all the northern Line stations, the one that has be (...) (21 years ago, 20-Sep-05, to lugnet.underground, lugnet.loc.uk, lugnet.trains)
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James, these renderings are fantastic. My favorites from James' list - (URL) red train motor decorations! That would be great for building German style engines with red bases and wheel sets. (URL) simply cannot have enough curved pieces. (URL) in (...) (21 years ago, 20-Sep-05, to lugnet.trains)
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 | | Re: Beeesh Art
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(...) I am glad to hear that Jama is still around - I thought it had been disassembled. I might have some ideas for programming it too... I have not been send the Jama art work, but I would love to see it. Is there room in Jama, or an evoloution of (...) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.robotics)
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