 | | Re: LDGLite (on OS X) and Bricksmith
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(...) ImageMagick is available for OS X, but it isn't installed by default. And I think it requires X11, which also isn't installed by default. ftp://ftp.imagemagic...k/binaries (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: How do I get these new applications working?
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(...) Yes, exactly. The LDraw file is case-insensitive so the onus is on the programmer to provide for this on case sensitive OS's -Orion (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: What is this thing?
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(...) It is a frisbee, I had a Yamaha one when I was a kid. The idea is it collapses if it hits you so it does not hurt like a plastic disk. Jude (20 years ago, 27-Aug-05, to lugnet.space)
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 | | Re: How do I get these new applications working?
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(...) I don't have a Mac, but if your file system is case sensitive (like most Unix file systems are), then that might be the cause of the problem. LDraw files assume a case-insensitive file system, or an application that's smart enough to deal with (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) If you ever get ambitious, LDView has automatic tiling support built in to generate images of arbitrary size. You can take a look at my tiling code (although it's pretty spread out, which might make it difficult to track down all of it). (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Micro Moonbase Starter for LDD
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I uploaded this to LEGO Factory yesterday at lunch, but by now I've gotten tired of waiting for it to be approved, so I'm taking matters into my own, er, web server. :) (URL) Moonbase Starter>> This is a starter for micro-moonbase modules folling (...) (20 years ago, 27-Aug-05, to lugnet.space, lugnet.cad, FTX)
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 | | Re: LDraw Animation - Why MPD?
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(...) What's the Pro with MPD files in this case? My experince is that it makes programming much, much more difficult, and the gain is...(?) In LDA, I inlined all submodels into one model DAT* file for each Frame, and then one Master DAT file that (...) (20 years ago, 27-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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 | | Re: Schizoid Joe Vig
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In lugnet.build.vignette, Alban NANTY wrote: (snip) (...) Let's talk about your custom SW droids... ;) FUT lugnet.off-topic.fun (20 years ago, 27-Aug-05, to lugnet.build.vignette, FTX)
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 | | Re: And that's kicking your Class [50]...
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(...) LOL OK, OK, you're right, in hindsight, it does seem like an apples and oranges sort of comparision... :-) (...) I too have noticed that seems to be a problem with a lot of the more complicated loco MOCs. Legoswami (20 years ago, 27-Aug-05, to lugnet.trains, FTX)
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 | | Re: My humble opinion about LDraw animation
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(...) That's also my approach. I have never used any animation system. I don't know what are the best animation concepts. As a programmer i only know what i can eventually do (my skills), what is my preferred approach (my talent) and what i consider (...) (20 years ago, 27-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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 | | Re: How do I get these new applications working?
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(...) I do have the parts that came with the Bricksmith download. I placed the folder in the /Library directory. I believe I have set both applications to look at that location. After some further experimenting, I have now found some files that (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Schizoid Joe Vig
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(...) :-) Obviously you don't belong to those who never take minifig legs appart... just not like me (it would break my heart to torture a minifig like that...) Bye. (20 years ago, 27-Aug-05, to lugnet.build.vignette, FTX)
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 | | Schizoid Joe Vig
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Poor Joe Vig It could be difficult to have two faces... (URL) Erik "brickerik" Amzallag FreeLUG member (20 years ago, 27-Aug-05, to lugnet.build.vignette, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Should be pretty close, they share the same codebase. However I think some opengl implementations may limit your canvas to a bit less than infinite for ldglite. I think you get pretty good antialiasing just by scaling by 2 or 3. Here are some (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: LDGLite for OS X 1.0.18 now available
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(...) Um, sorta, kinda. I think it always handled them when they were in "quotes", but now I fixed up at least the L3 parser to deal with the new MLCad and BrickSmith style without the quotes. However, I've got to learn lex and yacc to modify the (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Whose angel sculpture was that?
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(...) I was only asking for the technical details and missed the ACM article bit in the original post, but I assume it refers to this ((URL) would seems a suitable home for a technical discussion about the work. That is just a guess though. Tim (20 years ago, 27-Aug-05, to lugnet.events.brickfest)
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 | | Re: How do I get these new applications working?
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(...) Sounds like it can't find the parts. For ldglite, you can use the instructions here. For BrickSmith, I suspect your best bet is to use the one that comes with the parts. (URL) luck, Don (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | custom switches on ebay
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hey all, i put a set of my custom switches on ebay to test the waters. i'm also trying to gather some funds for NWBrickCon. help me get to the event and check it out. (URL) (20 years ago, 27-Aug-05, to lugnet.market.auction, lugnet.market.buy-sell-trade)
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 | | Re: Ahhhh Friction, my old friend
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(...) these are the first few pics. (URL) (20 years ago, 27-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: What is this thing?
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This is a Blacktron access key decoder disc. If you hold it under a piece of red or blue cellophane, it displays your social security number or student ID. You may already have been compromised. (20 years ago, 27-Aug-05, to lugnet.space)
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