 | | Re: Widow Spider: Warning it is yet another Bionicle MOC...
|
|
(...) Now I'm gonna have to go watch them again...and suffer through Reloaded ;-( (...) Thanks. I still remember first seeing Malden's "Mirage" and thinking that it had such and attitude...just emminated fear. I've been trying to do that ever since. (...) (21 years ago, 26-May-05, to lugnet.build.mecha)
|
| |
 | | Re: Wow! Just got 10170
|
|
"Mathew Clayson" <mathew_impact1@yahoo.com> wrote in message news:IH404G.1Gv7@lugnet.com... (...) [ ... snipped ... ] (...) [ ... snipped ... ] There are no parts left once the two car set is built. LEGO graciously provided a set to ILTCO to be (...) (21 years ago, 26-May-05, to lugnet.trains)
|
| |
 | | Re: cerco..se qcno può portameli alla legofest di Milano
|
|
(...) NERI!..ciao! Matteo (21 years ago, 26-May-05, to lugnet.org.it.itlug)
|
| |
 | | cerco..se qcno può portameli alla legofest di Milano
|
|
questi pezzi: 6x (2 URLs) uguale a quelli ma 12x24 (non trovo il link) grazie ciao! Matteo (21 years ago, 26-May-05, to lugnet.org.it.itlug)
|
| |
 | | Re: LPub 2.3.0.7
|
|
(...) Another possibility is to increase camera distance. This effectivly renders the images smaller. I used 50000 for ucogv. (...) I'll try it out. (...) Hmm... I'll have to look this up..... LPub should copy all the original files to LPub/LDraw (...) (21 years ago, 26-May-05, to lugnet.cad)
|
| |
 | | Re: Questions about LPub
|
|
(...) Create a new LDR file (inside your MPD if you'd like). Lets call it minifig.ldr. LPUB PLI BEGIN SUB minifig.ldr add all your parts here. LPUB PLI END All of this stuff is in LPub/Extras/LPub.html Kevin (21 years ago, 26-May-05, to lugnet.cad)
|
| |
 | | Re: LPub
|
|
(...) I'm admin on my XP Pro box at home, and I've seen the problem when selecting a file from the recent files list. I don't have Delphi, or I'd offer to debug it for you. My steps: Open car.dat via the standard File->Open Render something from (...) (21 years ago, 26-May-05, to lugnet.cad)
|
| |
 | | Re: QUANTI Q.LI DI MASCARPONE COMPRO ?!?!
|
|
"robermann79" <roberto.mannai@poste.it> ha scritto nel messaggio news:IH440C.2GH@lugnet.com... (...) cioa roberman79, io abito in via tolmezzo, per domenica forse io riesco a trovare una auto perche ho un po di "robba" da portare. se vuoi (...) (21 years ago, 26-May-05, to lugnet.org.it.itlug)
|
| |
 | | Re: Questions about LPub
|
|
(...) Thanks! (...) LPUB CALLOUT PLACEMENT LEFT CENTER ASSEM LPUB CALLOUT POINTER <SIDE> <OFFSET> <X> <Y> <SIDE> is which side of the callout the pointer should start (TOP, RIGHT, BOTTOM, LEFT) <OFFSET> For TOP and BOTTOM, this is how far from left (...) (21 years ago, 26-May-05, to lugnet.cad)
|
| |
 | | Re: Questions about LPub
|
|
"Jaco van der Molen" <jmolen@zonnet.nl> schreef in bericht news:IH44Bp.4zn@lugnet.com... (...) I meant backlights :-) Another thing: How to combine parts that are actually subassemblies? Like the minifig parts arms+hands+torso and hips+legs? See: (...) (21 years ago, 26-May-05, to lugnet.cad)
|
| |
 | | Re: About the term "AFOL"
|
|
(...) Suz's drive-by butt-in.. I don't use AFOL in ref to myself because I don't like it either. Not that it's -horrible-, but I don't feel as though it covers me. "Fan" implies "fanatic", which I'm not. (Though I certainly was ten years ago..) Plus (...) (21 years ago, 26-May-05, to lugnet.general, lugnet.faq)
|
| |
 | | Re: About the term "AFOL"
|
|
"David Eaton" <deaton@intdata.com> wrote in message news:IH42Lw.1wsw@lugnet.com... [ ... snipped ... ] (...) would seem (...) dedication than (...) .. (...) [... snipped ... ] Yes, I believe you are correct, it is the term "fan" I have an issue (...) (21 years ago, 26-May-05, to lugnet.general)
|
| |
 | | Re: About the term "AFOL"
|
|
(...) I used to like it until someone pronounced my initials (DPE) as "Dippy". Actually (man, this is going off-topic FAST), when I was a wee one of about 7 years old or so, my name betrayed me. My mom was "Moo-Moo". You'd be "Loo-Loo Hoo-Hoo". Jake (...) (21 years ago, 26-May-05, to lugnet.people)
|
| |
 | | Re: Making easier to reinstall ldraw
|
|
(FUT lugnet.cad.dev, which is where this reply really belongs.) (...) isn't in the LDView 3 Beta 1 release, but all the unnoficial test releases I've made since then (Beta 1A through Beta 1E) use his code. And if you build LDView yourself from its (...) (21 years ago, 26-May-05, to lugnet.cad, lugnet.cad.dev, FTX)
|
| |
 | | Let's replace "AFOL" with "ALE"
|
|
(...) It's not just you, Mike -- I feel much the same way. (David replied) (...) I'm sure there are such cases, but from what I've seen, the majority of people in this community really are much more enthusiastic about LEGO bricks than clone bricks. (...) (21 years ago, 26-May-05, to lugnet.general)
|
| |
 | | Re: About the term "AFOL"
|
|
(...) I personally dislike refering to myself in accronym form. Accronyms are pretty much an indicator of complete geekishness, which, when cruising the beach for babes, I try to avoid. I usually say "LEGO Fan" and "LEGO Fan Community", and then (...) (21 years ago, 26-May-05, to lugnet.general)
|
| |
 | | Questions about LPub
|
|
I am heavily testing and playing with LPub. This is sooo coool. I render using ldglite = FAST! I (still :-) have some questions though... A. Callouts See: (URL) How to get the second set of lights (front light) into the picture? 2. How to get an (...) (21 years ago, 26-May-05, to lugnet.cad)
|
| |
 | | Re: position calculating for robots
|
|
(...) From something I read 12 years ago for my university project (a Lego robot of course, but pre-RCX), I think it required differential equations (ugh!). Probably a bit too memory-hungry for an RCX. Perhaps you could use the PC's computing power (...) (21 years ago, 26-May-05, to lugnet.robotics.rcx.legos)
|
| |
 | | Re: QUANTI Q.LI DI MASCARPONE COMPRO ?!?!
|
|
italdesigntony ha scritto: (...) Ciao, vorrei venire anch'io. Io abito in zona Loreto/Piola, ci sarebbe un posto in piu' da piazza udine :D (io non ho l'auto)? Rob (...) (21 years ago, 26-May-05, to lugnet.org.it.itlug)
|
| |
 | | Re: BrickSpace Homeworld Mod - Call For Texturing Help
|
|
(...) Homeworld or Homeworld 2? I might be able to assist... although It'd seem to me if you can use blender to do it, why not make your models and use an ldraw importer and go from there? (plus it'd give you bricky bits for ship breakups). (21 years ago, 26-May-05, to lugnet.space, FTX)
|