 | | Re: Widowmaker Mk. II
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(...) Sweet, three woofs and jumping catfish! I acknowledge your critique about the proportions--the new feet added more visual weight, with really nothing added up top to balance it. But yeah, I'm starting to get into the studless/greebling style. (...) (21 years ago, 21-Feb-05, to lugnet.build.mecha)
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 | | Re: Microfig Eiffel Tower
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(...) Very well played! Excellent use of those flex-rods! Nelson (21 years ago, 21-Feb-05, to lugnet.build.microscale, FTX)
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 | | MOC: Florist shop (part one)
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G'day... long time, no MOC post... but I decided to enter the jlug comp... and here is my entry (URL) A little sneak preview: (5 URLs) It is an old house, renvovated into a Florist shop... There are still a few things to finish off and the owner (...) (21 years ago, 21-Feb-05, to lugnet.announce.moc, lugnet.town, lugnet.loc.au, FTX) !!
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 | | Re: Pics from ToyFair 2005
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(...) They had little placards with that info. I thoguht I got one pic of the placard, but I don't offhand remember the numbers. Hopeuflly someone else got that info? Sorry! Waitaminit! It's in the 2005 Product Guide they gave me (which doesn't have (...) (21 years ago, 21-Feb-05, to lugnet.year.2005)
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 | | Re: Widowmaker Mk. II
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(...) Thanks for the feedback, Marco, especially about the photography, which is always the hardest part for me. For Christmas, my brother got me a lamp with an Eiko Photoflood 250 watt bulb. Despite my poor understanding of camera settings and (...) (21 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
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 | | Re: Pics from ToyFair 2005
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(...) I missed that completely, I have no idea. Sorry!!!! Was wondering why they weren't on display but forgot to ask. I was pretty sick, unfortunately, so was not operating on all 8 cylinders. (21 years ago, 21-Feb-05, to lugnet.year.2005)
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 | | Re: Pics from ToyFair 2005
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(...) No. They only had the smaller Enzo, not the space frame (ala SuperCar) one. Unless I missed it. I didn't get many pics of the smaller one because it's released product. The reason I took any pics of released product at all (unless I forgot) is (...) (21 years ago, 21-Feb-05, to lugnet.year.2005)
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 | | Re: Hardware Store
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(...) I went back and realized there were a lot of additional details I missed the first time: Street signs, beer bottles, the two figures playing a video game...nice. Calum (21 years ago, 21-Feb-05, to lugnet.town, lugnet.build.arch, FTX)
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 | | Re: Question about Brickshelf
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(...) If you uploaded a video file it can take a very long time for the folder it's in to get moderated. This is because they have to watch the entire video. And with video currently disabled I suspect it difficult for the moderators to moderate (...) (21 years ago, 21-Feb-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Secret testing of a new cannon
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(...) OK!! (...) Thanks, but you are allowed! (...) Actually Verne reused the name, in "From the Earth to the Moon" 1865. see: (URL) Columbiad(s) are a little to small, ;^) My cannon is in the 15 inch range. So you can see how I missed your (...) (21 years ago, 21-Feb-05, to lugnet.pirates, FTX)
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 | | Creator Sets 4103+4782 at TRU
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Found the 4103 bucket with the free 4782 box tied to it like the spring cleaning sets. Except in this case, there are no special pieces just the 4782 and both for the price of $6.99. Was this ever mentioned by Jake when the spring cleaning sets were (...) (21 years ago, 21-Feb-05, to lugnet.market.shopping)
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 | | Re: Imperial Inspection available at Shop@Home...
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Already available at TRUs for $49.99 and you save on shipping. Don't know whether it's an exclusive for the store as I haven't seen it in other retailers. AC (21 years ago, 21-Feb-05, to lugnet.starwars)
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 | | Re: Quarterback Passing Efficiency?? -- Hear me out!!
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(...) Okay, I am back with more information. Speed and Strength ===...=== IMO these two are really inverses of each other. A speedy mech is not strong becuase it lacks the ability to carry enough armor. Now on the other hand a strong mech, because (...) (21 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
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 | | Re: Robbot Wars
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(...) ....men det hade nog varit att utnyttja reglerna.... = P de e så man vinner = ) man ska böjja så mycket man kan på reglerna utan att ha sönder dom (...) Jag tror jag ligger nån stans mellan 2-3kg, men jag har ingen våg utan jag har suttit å (...) (21 years ago, 21-Feb-05, to lugnet.loc.se)
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 | | Re: Parts editing made easy (well, easier)
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(...) In order for smoothing to work on parts outside the PARTS and P directories, you need to add the following to the header: 0 Unofficial Part This "turns on" smoothing in LDView. (21 years ago, 21-Feb-05, to lugnet.cad.dev)
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 | | Re: Parts editing made easy (well, easier)
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(...) I'm puzzled, too. Should I follow some convention regarding the order of primitives in the file? My optional lines *are* correct, I have verified that, but even a simple smooth cylinder converted with my program shows up faceted in LDView. (...) (21 years ago, 21-Feb-05, to lugnet.cad.dev)
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 | | Re: Radial Engine (and V8 crankshaft)
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(...) UH OH! I forgot to specify the length. Oh well, Rosco wins. Any butchered legos I have will stay where they are, but NO MORE BUTCHERING LEGOS! (future tense) I'll post some pictures of the 3 butchered crankshafts I have as soon as I can. (...) (21 years ago, 21-Feb-05, to lugnet.technic, FTX)
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 | | Re: Parts editing made easy (well, easier)
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My converter has undergone a considerable update during the weekend. It is now called "max2dat", because it now handles the 3DS file format as well, and supports the two main export formats from 3dsmax. (The previous "max2dat" utility written in (...) (21 years ago, 21-Feb-05, to lugnet.cad.dev)
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 | | Re: Secret testing of a new cannon
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(...) -snip- No, No! Not wrong by any means! Pirate-era moonshot from gun development, is a reference to Jules Verne's From the Earth to the Moon.... where they attempted a moonshot from a very large gun... I'm not meaning to question your (...) (21 years ago, 21-Feb-05, to lugnet.pirates, FTX)
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 | | Re: Quarterback Passing Efficiency?? -- Hear me out!!
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(...) So I am back with more information. As I have started to think this through I have determined, IMO, that what we are trying to do is score our Mech/Mecha against the figurative "Perfect" Mech in the areas of Articulation, Speed and Strength (...) (21 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
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