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  *485571 (-5)
  Re: Idea Crunching
 
(...) I always figured it was because they didn't have "real" momentum to begin with. I figured hyperspace was sort of "bending space" similar to "warp drive" in Star Trek. So coming out of hyperspace probably puts you at a dead-stop. Or whatever (...) (21 years ago, 16-Dec-04, to lugnet.space, FTX)
 
  Re: Lego Models of Fenway Park, Wally the Green Monster to be Auctioned at MLB.com
 
(...) anyone have links to the actual model section of the site? I went to mlb.com and since it started playing some sort of sound file I bailed rather quickly without digging much. Thanks! (21 years ago, 16-Dec-04, to lugnet.lego, lugnet.mediawatch)
 
  Re: Idea Crunching
 
(...) I had a design with directional flaps once. This meant that theoretically, one engine could be use for all sorts of directions, or that was the idea. Unfortunately, I made it shortly after the civilian MOC contest, and I've scrapped it (...) (21 years ago, 16-Dec-04, to lugnet.space, FTX)
 
  Re: Biomechancial Bricks @ Philcon 2004
 
(...) Oy, Eric! No trans-loading, please. We wouldn't want Philcon's host to get thrashed with all the, err, oodles of hits this will produce. Dozens and dozens, at least. (...) Aieee. Those forehead blemishes look even worse in a photo than a (...) (21 years ago, 16-Dec-04, to lugnet.loc.us.pa.phi)
 
  Re: Memories..la...di...da
 
(...) So, um, would that make it pre-Classic Space? (not PCS) I just realized that I've never owned any Classic Space sets. Other than a few pieces in some used lots I bought a long time ago. Dang. Even our own Major Tom has been lying to us about (...) (21 years ago, 16-Dec-04, to lugnet.space, FTX)


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