To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.trainsOpen lugnet.trains in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Trains / 9538
Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 13:47:21 GMT
Highlighted: 
! (details)
Viewed: 
2246 times
  
In lugnet.trains, Frank Buiting writes:
In lugnet.trains, Larry Pieniazek writes:
I am under NDA so cannot go into a lot of detail, but I did want to post to
say that and several other Lego Trains stalwarts have just completed the
first ever LEGO(r) Train Summit.

Great stuff! Are there plans to have such meeting again someday? It's great
to hear that Lego is _really_ in touch with their community!

It was the *first* *train* summit.


I guess the NDA covers future products, or does it also cover other things?
Please tell us for a rough indication about what questions we don't have to
bother asking.

I can't talk about future products, about demographics or web usage or sales
figures, or about costs/numbers/successes for various marketing, sales or
production activities, for example. There are other things that I probably
*could* talk about but that I would prefer to let LD reveal in the way and
fashion that they choose to. It's their thunder, they ought to get to make it.

I was wondering if the folks from Lego all are reading Lugnet and what their
feelings are about how the community reacts to things. Did you also talk
about that kind of stuff?

Yes indeed. The following is all my opinion and inference, not an official
LD statement, because I am not an official LD spokesperson. I think it is
very very very close to the sentiment within LD though.

The answers are what you might expect. Communication is a core part of the
LD mission. Communication TO consumers, communication FROM consumers,
communication AMONG consumers. LUGNET is an important part of that
communication, because we are influential out of proportion to our numbers.
But in absolute numbers LUGNET is dwarfed (orders of magnitude) by the very
effective communication that lego.com is achieving with the primary LEGO
target market. The numbers on usage of lego.com are proprietary but they are
stunning blowouts in areas like satisfaction, number of visits, number of
repeat visits, stickiness, etc, *among the target market* for lego.com. That
target market is not us, except peripherally.

If you are asking specifically about the cluelessness and rudeness that some
exhibit here, yes, it detracts from the effectiveness of the multi way
channel here. LD is listening. Really.

Things happen because of stuff that is reported here but Brad is not going
to respond to every problem report about a missing comma on the website. I
think the suggestion to come up with something more like a problem reporting
or trouble ticket system would be a good start to cut down on the noise
factor here. The problem reports ARE important and are appreciated but they
should not be the primary focus of this group and people should not go off
because something isn't fixed right away or because every problem isn't
acknowledged. A site with the millions of visits that lego.com gets is not
something that you change willy nilly, you have to have a rigorous rollout
and promotion process. Anyone who works in software development ought to
realise that. And you especially DON'T mess with stuff during high season.

The venom/cynicism/sarcasm doesn't help. It's not necessary. LD gets it.
Things *are* changing, but things don't change overnight, and anyone who
thinks that a year is overnight is pretty clueless as to how things work
inside big companies, especially large family held ones. Does that mean
clueless people that spew venom need to be banished? No. Let them spew. It
may curdle the stomachs of some very nice and very hard working people, many
of them truefans, inside LD, but venom comes with the territory, they're
used to it.

Quiet diplomacy gets a lot more done. The squeaky wheel may get the grease
but the other wheels of the wagon are doing all the work. Venom may well in
the final analysis tell who can be mostly ignored and who matters. And the
people who say "we want X" and when X happens, say "X was what I wanted but
I'm still not going to buy any X because LEGO sucks" are the easiest to
ignore in my opinion.

There are some thought leaders here who ought to think a bit more about
their words before they indulge themselves. But the people already on the
ignore list, why, you guys can just keep on spewing, in my opinion you
already blew your chance. We need a skipfilter here though so the rest of us
can igore them too.

What I find most ironic is the slamming of LD for not moving fast enough and
for not experimenting and for not doing things incrementally at the same
time that the website and the bulk assortment and other things are being
slammed for not being perfect on the first try. Gimme a break.

Clearly the original communication expectations that LD set were optimistic.
I expect some clarification on what communication expecations are reasonable
to happen "soon". But remember what "soon" means, please. It does not
necessarily mean "overnight".

All of the above is my opinion and my opinion only.

The conversation was wide ranging and very productive. We discussed things
that LD is going to be doing, the future of the product line and

Did you talk also about the general feeling that sets are ...uhm..
'different' than 5 years ago?

The following is my opinion and interpretation, not official. I think it's
very close to LD opinion but it was a controversial topic, not everyone in
attendance agreed with LD.

Yes, sets are different.

Kids are different too.

There is a continuum of targets for sets. Primo, Duplo, Creator/Town Jr.
start things out. But there is a big gap between Jr. and Mindstorms, for
instance. LD is trying to fill some of the gaps. But the process is a bit
out of the normal way that products get created. Way out. So it has to
happen incrementally, LD cannot wave a magic wand and get everything changed
instantly. And each increment has to prove itself against stiff IRR/ROI
targets. The standard LSI product development process is well known, well
understood, happens internally, happens in Billund, takes a long time, and
is within everyone's comfort zone. What LD is doing is none of those things.
It is totally new ground and has to prove itself step by step.

So LD has work to do before big changes happen. Small changes come first and
have to prove themselves.

But even in that context, LD shouold not instantly make Jr. go away, as Jr.
fills an important role. Tell me what 6 year old could handle a set with the
complexity of my PCC streetcar, to pick an non LEGO example?

ways to
leverage the productive relationship between LTCs and LD.

Can you tell a bit about what was discussed on this topic?

Clubs are not, and should not be, a marketing arm for LD. Clubs are not, and
should not be, a recruitment arm for the NMRA. We do stuff in clubs because
it is fun and one should never lose focus on that. Fun is the primary focus.

LD does not exist solely to make clubs successful, LD exists to move
product. That means moving the product that exists and doing what it can to
grow the market by developing products that do that.

But there are things that LD can and will do to help clubs, in areas like
formation, ongoing support, better contact points, etc. And there are things
that LTCs can do to help LD as well. This discussion, in depth, took up a
substantial part of the day.

++Lar


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 16:44:18 GMT
Viewed: 
2130 times
  
In lugnet.trains, Larry Pieniazek writes:
In lugnet.trains, Frank Buiting writes:
In lugnet.trains, Larry Pieniazek writes:
I am under NDA so cannot go into a lot of detail, but I did want to post to
say that and several other Lego Trains stalwarts have just completed the
first ever LEGO(r) Train Summit.

Great stuff! Are there plans to have such meeting again someday? It's great
to hear that Lego is _really_ in touch with their community!

It was the *first* *train* summit.


I guess the NDA covers future products, or does it also cover other things?
Please tell us for a rough indication about what questions we don't have to
bother asking.

I can't talk about future products, about demographics or web usage or sales
figures, or about costs/numbers/successes for various marketing, sales or
production activities, for example. There are other things that I probably
*could* talk about but that I would prefer to let LD reveal in the way and
fashion that they choose to. It's their thunder, they ought to get to make it.

I was wondering if the folks from Lego all are reading Lugnet and what their
feelings are about how the community reacts to things. Did you also talk
about that kind of stuff?

Yes indeed. The following is all my opinion and inference, not an official
LD statement, because I am not an official LD spokesperson. I think it is
very very very close to the sentiment within LD though.

The answers are what you might expect. Communication is a core part of the
LD mission. Communication TO consumers, communication FROM consumers,
communication AMONG consumers. LUGNET is an important part of that
communication, because we are influential out of proportion to our numbers.
But in absolute numbers LUGNET is dwarfed (orders of magnitude) by the very
effective communication that lego.com is achieving with the primary LEGO
target market. The numbers on usage of lego.com are proprietary but they are
stunning blowouts in areas like satisfaction, number of visits, number of
repeat visits, stickiness, etc, *among the target market* for lego.com. That
target market is not us, except peripherally.

If you are asking specifically about the cluelessness and rudeness that some
exhibit here, yes, it detracts from the effectiveness of the multi way
channel here. LD is listening. Really.

Things happen because of stuff that is reported here but Brad is not going
to respond to every problem report about a missing comma on the website. I
think the suggestion to come up with something more like a problem reporting
or trouble ticket system would be a good start to cut down on the noise
factor here. The problem reports ARE important and are appreciated but they
should not be the primary focus of this group and people should not go off
because something isn't fixed right away or because every problem isn't
acknowledged. A site with the millions of visits that lego.com gets is not
something that you change willy nilly, you have to have a rigorous rollout
and promotion process. Anyone who works in software development ought to
realise that. And you especially DON'T mess with stuff during high season.

The venom/cynicism/sarcasm doesn't help. It's not necessary. LD gets it.
Things *are* changing, but things don't change overnight, and anyone who
thinks that a year is overnight is pretty clueless as to how things work
inside big companies, especially large family held ones. Does that mean
clueless people that spew venom need to be banished? No. Let them spew. It
may curdle the stomachs of some very nice and very hard working people, many
of them truefans, inside LD, but venom comes with the territory, they're
used to it.

Quiet diplomacy gets a lot more done. The squeaky wheel may get the grease
but the other wheels of the wagon are doing all the work. Venom may well in
the final analysis tell who can be mostly ignored and who matters. And the
people who say "we want X" and when X happens, say "X was what I wanted but
I'm still not going to buy any X because LEGO sucks" are the easiest to
ignore in my opinion.

There are some thought leaders here who ought to think a bit more about
their words before they indulge themselves. But the people already on the
ignore list, why, you guys can just keep on spewing, in my opinion you
already blew your chance. We need a skipfilter here though so the rest of us
can igore them too.

What I find most ironic is the slamming of LD for not moving fast enough and
for not experimenting and for not doing things incrementally at the same
time that the website and the bulk assortment and other things are being
slammed for not being perfect on the first try. Gimme a break.

Clearly the original communication expectations that LD set were optimistic.
I expect some clarification on what communication expecations are reasonable
to happen "soon". But remember what "soon" means, please. It does not
necessarily mean "overnight".

All of the above is my opinion and my opinion only.

The conversation was wide ranging and very productive. We discussed things
that LD is going to be doing, the future of the product line and

Did you talk also about the general feeling that sets are ...uhm..
'different' than 5 years ago?

The following is my opinion and interpretation, not official. I think it's
very close to LD opinion but it was a controversial topic, not everyone in
attendance agreed with LD.

Yes, sets are different.

Kids are different too.

There is a continuum of targets for sets. Primo, Duplo, Creator/Town Jr.
start things out. But there is a big gap between Jr. and Mindstorms, for
instance. LD is trying to fill some of the gaps. But the process is a bit
out of the normal way that products get created. Way out. So it has to
happen incrementally, LD cannot wave a magic wand and get everything changed
instantly. And each increment has to prove itself against stiff IRR/ROI
targets. The standard LSI product development process is well known, well
understood, happens internally, happens in Billund, takes a long time, and
is within everyone's comfort zone. What LD is doing is none of those things.
It is totally new ground and has to prove itself step by step.

So LD has work to do before big changes happen. Small changes come first and
have to prove themselves.

But even in that context, LD shouold not instantly make Jr. go away, as Jr.
fills an important role. Tell me what 6 year old could handle a set with the
complexity of my PCC streetcar, to pick an non LEGO example?

ways to
leverage the productive relationship between LTCs and LD.

Can you tell a bit about what was discussed on this topic?

Clubs are not, and should not be, a marketing arm for LD. Clubs are not, and
should not be, a recruitment arm for the NMRA. We do stuff in clubs because
it is fun and one should never lose focus on that. Fun is the primary focus.


LD does not exist solely to make clubs successful, LD exists to move
product. That means moving the product that exists and doing what it can to
grow the market by developing products that do that.

But there are things that LD can and will do to help clubs, in areas like
formation, ongoing support, better contact points, etc. And there are things
that LTCs can do to help LD as well. This discussion, in depth, took up a
substantial part of the day.

Some of your opinions anger me Larry.  I hate to say this but you also
criticize other people.  Maybe you should take a look at the "venome" in you.
And not act like everyone is so feeble in the field of trians.

++Lar


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 17:56:48 GMT
Viewed: 
2279 times
  
In lugnet.trains, Larry Pieniazek writes:
[...] The numbers on usage of lego.com are proprietary but they are
stunning blowouts in areas like satisfaction, number of visits, number of
repeat visits, stickiness, etc, *among the target market* for lego.com. That
target market is not us, except peripherally.

I'm surprised to hear that, but if it's true, then it's good news, and it
would make things a lot clearer.  So, what then *is* the target market for
lego.com, and how were things like satisfaction measured?


A site with the millions of visits that lego.com gets is not
something that you change willy nilly, you have to have a rigorous rollout
and promotion process.

And usability testing, of course.  :-)


[...]
What I find most ironic is the slamming of LD for not moving fast enough and
for not experimenting and for not doing things incrementally at the same

What is meant mean by "not experimenting"?  I missed that flame.


time that the website and the bulk assortment and other things are being
slammed for not being perfect on the first try. Gimme a break.

I don't think it was being slammed for not being perfect on the first try.
I think it was being slammed for totally sucking on the third try (2000),
after mildly sucking on the second try (1998), after not so badly sucking on
the first try (1996).  But that's an AFOL view, and I understand what you are
saying about AFOLs not being part of the target market for the site.  Kids
probably think it's better now than it ever was.  More power to them.


[...]
But there are things that LD can and will do to help clubs, in areas like
formation, ongoing support, better contact points, etc. And there are things
that LTCs can do to help LD as well. This discussion, in depth, took up a
substantial part of the day.

Awesome!

--Todd


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 19:05:56 GMT
Highlighted: 
(details)
Viewed: 
2411 times
  
LEGO would be making a huge mistake if they assumed
that the things we want are different than what
kids want.  I hear just about every day from
a very reliable source that parents and kids
hate juniorized sets.  They want sets with more pieces.
They want sets with more "bricks" rather than special pieces.
They *really* want "girl sets that you can build like
the boy sets." Even parents buying Duplo want more bricks,
less tubes.  They want mid-sized Technic sets so they don't
have to buy Mindstorms or Silver Champion to get some Technic
parts.  They want sets they can build the main model, the alternate
models and their own ideas using all of the pieces in the set.

I'm not making this stuff up, this is what actual parents
and kids say every day while making LEGO purchasing decisions.

If LEGO is going to include the adult demographic in their
target market that's great!  I hope they also realize that
most of the rest of their target market wants the same things.

They want sets that are fun and challenging to build.  They want
pieces they can re-use.

My guess it that their current strategy focuses more on playing
than building.  The problem is that LEGO is a building toy.  It
inspires the creative mind through the building process.  This is
because it is only a coarse representation of reality.  The mind
must fill in the gaps.  Play-focused toys are much more articulate,
but infinately less configurable.  LEGO should return to focusing
on the building experience.  Playablility still plays a minor role,
quite naturally after the building is complete, but it should
not be the primary focus.

KL

In lugnet.trains, Todd Lehman writes:
In lugnet.trains, Larry Pieniazek writes:
[...] The numbers on usage of lego.com are proprietary but they are
stunning blowouts in areas like satisfaction, number of visits, number of
repeat visits, stickiness, etc, *among the target market* for lego.com. That
target market is not us, except peripherally.

I'm surprised to hear that, but if it's true, then it's good news, and it
would make things a lot clearer.  So, what then *is* the target market for
lego.com, and how were things like satisfaction measured?


A site with the millions of visits that lego.com gets is not
something that you change willy nilly, you have to have a rigorous rollout
and promotion process.

And usability testing, of course.  :-)


[...]
What I find most ironic is the slamming of LD for not moving fast enough and
for not experimenting and for not doing things incrementally at the same

What is meant mean by "not experimenting"?  I missed that flame.


time that the website and the bulk assortment and other things are being
slammed for not being perfect on the first try. Gimme a break.

I don't think it was being slammed for not being perfect on the first try.
I think it was being slammed for totally sucking on the third try (2000),
after mildly sucking on the second try (1998), after not so badly sucking on
the first try (1996).  But that's an AFOL view, and I understand what you are
saying about AFOLs not being part of the target market for the site.  Kids
probably think it's better now than it ever was.  More power to them.


[...]
But there are things that LD can and will do to help clubs, in areas like
formation, ongoing support, better contact points, etc. And there are things
that LTCs can do to help LD as well. This discussion, in depth, took up a
substantial part of the day.

Awesome!

--Todd


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 19:34:54 GMT
Viewed: 
2735 times
  
Kevin Loch wrote in message ...
LEGO would be making a huge mistake if they assumed
that the things we want are different than what
kids want.  I hear just about every day from
a very reliable source that parents and kids
hate juniorized sets.

I am a mom, sons 4 (almost 5) and 1. My son has had no interest in Jr. sets
past the age of three. He likes my town sets, from the early 90's and 80's
because of the detail, like garage doors. I talk to my friends about their
kids and Lego, I talk to people in stores about Lego, I talk to anyone about
the merits of Lego and I listen to what they don't like and what they want
to see. My firends really struggle to find sets to buy for their daughters.
But this is an old issue that has been stated before, the creator series is
a step towards this, but I hope Lego has a lot more in store for us females.

They want sets with more pieces.
They want sets with more "bricks" rather than special pieces.
They *really* want "girl sets that you can build like
the boy sets." Even parents buying Duplo want more bricks,
less tubes.  They want mid-sized Technic sets so they don't
have to buy Mindstorms or Silver Champion to get some Technic
parts.  They want sets they can build the main model, the alternate
models and their own ideas using all of the pieces in the set.

I agree.

I'm not making this stuff up, this is what actual parents
and kids say every day while making LEGO purchasing decisions.

If LEGO is going to include the adult demographic in their
target market that's great!  I hope they also realize that
most of the rest of their target market wants the same things.

But their market analysis shows otherwise. This is according to a post from
someone from Legoland, CA.

They want sets that are fun and challenging to build.  They want
pieces they can re-use.


My guess it that their current strategy focuses more on playing
than building.  The problem is that LEGO is a building toy.  It
inspires the creative mind through the building process.  This is
because it is only a coarse representation of reality.  The mind
must fill in the gaps.  Play-focused toys are much more articulate,
but infinately less configurable.  LEGO should return to focusing
on the building experience.  Playablility still plays a minor role,
quite naturally after the building is complete, but it should
not be the primary focus.


But I think some of the detail is being left out in favor of faster building
toys. My son likes the models that "do" stuff. I guess this follows their
marketing strategy to a certain degree. Take the King Leo's Castle, they
provided some pretty good playabilty (the shooting stuff is fun) but they
wasted those precious secret hiding places under the foundation. I end up
playing with the Lego with my son, so I appreciate the playabilty factor,
but don't mistake this for their streamlining of the building process.

I happen to like the way they package the new sets into separte poly bags,
if you really want the challenge of sifting through parts then you can just
open all the bags and have at it. But this method makes it easier for my son
and I to build sets together.

For myself the playabilty is a lesser part of the experience, I enjoy the
building process more. But as I stated my son wants me to play with him so I
do take playabilty into consideration.

I am still learning to build, a few years ago I tried to build houses with
2X bricks, it doesn't work very good. From building houses out of the old
basic set instructions I have gotten better at this and I figured out why
Lego gives you so many 1X bricks. My friends (moms) want to build with their
daughters (and sons) but they don't have the building skills if they did not
play with Lego as a child. I told one friend of mine to buy the building
books but then she had the problem that they didn't have the right bricks.
The bulk bricks do help with this problem some. I miss the old basic books,
where they showed you how to build cool houses, because this is what I
always want to build with my son because it is how I relate to my childhood.
I really like the building instructions in the new catalog, I never thought
of building a "bus " station like that.


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 19:36:15 GMT
Viewed: 
2381 times
  
Well said!

My LEGO Retailer friends tell me these same things all the time. Their customers
are very frustrated.

-Suz

In lugnet.trains, Kevin Loch writes:
LEGO would be making a huge mistake if they assumed
that the things we want are different than what
kids want.  I hear just about every day from
a very reliable source that parents and kids
hate juniorized sets.  They want sets with more pieces.
They want sets with more "bricks" rather than special pieces.
They *really* want "girl sets that you can build like
the boy sets." Even parents buying Duplo want more bricks,
less tubes.  They want mid-sized Technic sets so they don't
have to buy Mindstorms or Silver Champion to get some Technic
parts.  They want sets they can build the main model, the alternate
models and their own ideas using all of the pieces in the set.

I'm not making this stuff up, this is what actual parents
and kids say every day while making LEGO purchasing decisions.

If LEGO is going to include the adult demographic in their
target market that's great!  I hope they also realize that
most of the rest of their target market wants the same things.

They want sets that are fun and challenging to build.  They want
pieces they can re-use.

My guess it that their current strategy focuses more on playing
than building.  The problem is that LEGO is a building toy.  It
inspires the creative mind through the building process.  This is
because it is only a coarse representation of reality.  The mind
must fill in the gaps.  Play-focused toys are much more articulate,
but infinately less configurable.  LEGO should return to focusing
on the building experience.  Playablility still plays a minor role,
quite naturally after the building is complete, but it should
not be the primary focus.

KL


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 19:37:56 GMT
Viewed: 
2618 times
  
Kevin Loch wrote in message ...
LEGO would be making a huge mistake if they assumed
that the things we want are different than what
kids want.  I hear just about every day from
a very reliable source that parents and kids
hate juniorized sets.  They want sets with more pieces.

Larry and Todd were specifically referring to the Lego.com *website* in
those messages though. From the kids I used to do "Technic class" with, they
really loved the Lego website and visited it *a lot*. Between what kids and
adults want from a website is a much wider gulf than what kids and adults
want from sets.

Kevin (another one :-)  )
-----------------------------------------------------------------------
Craftsman Lego Kits & Custom models: http://www.lionsgatemodels.com
Brickbay Lego parts store: http://www.brickbay.com/store.asp?p=Kevinw1
eBay Lego auctions: http://members.ebay.com/aboutme/kevinw1/
The Guild of Bricksmiths: http://www.bricksmiths.com
Personal Lego Web page:
http://ourworld.compuserve.com/homepages/kwilson_tccs/lego.html


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 19:49:04 GMT
Viewed: 
2652 times
  
In lugnet.trains, Kevin Wilson writes:
...
From the kids I used to do "Technic class" with, they
really loved the Lego website and visited it *a lot*.
...

I feel very strongly that:

Effectiveness is not the same as Quality.
Popularity does not equal Elegance.

Appreciating a fine wine for example, takes much experience and taste
development.

I thought The LEGO Company believed that "Only the Best is Good Enough."

-Suz


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 20:14:22 GMT
Viewed: 
2830 times
  
In lugnet.trains, Suzanne D. Rich writes:
I feel very strongly that:

Effectiveness is not the same as Quality.
Popularity does not equal Elegance.

Agreed.

I thought The LEGO Company believed that "Only the Best is Good Enough."

Evidently, they changed their minds...

-Shiri


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 20:23:37 GMT
Viewed: 
2944 times
  
"Shiri Dori" <shirid@hotmail.com> wrote in message
news:G891Jy.AqG@lugnet.com...
In lugnet.trains, Suzanne D. Rich writes:
I feel very strongly that:

Effectiveness is not the same as Quality.
Popularity does not equal Elegance.

Agreed.

I thought The LEGO Company believed that "Only the Best is Good Enough."

Evidently, they changed their minds...


Think they finally realised that having a the best product does not mean you
automatically get the best sales.

Marketing strength will be product quality every time.

regards
lawrence


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Sun, 4 Feb 2001 20:28:32 GMT
Viewed: 
3267 times
  
"lawrence wilkes" <lawrence@thewilkesfamily.freeserve.co.uk> wrote in
message news:G891v5.BHJ@lugnet.com...

Think they finally realised that having a the best product does not mean • you
automatically get the best sales.

Marketing strength will be product quality every time.

sorry.
Marketing strength will BEAT product quality every time.

regards
lawrence


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Followup-To: 
lugnet.trains, lugnet.lego.direct, lugnet.off-topic.geek
Date: 
Sun, 4 Feb 2001 20:34:24 GMT
Viewed: 
2904 times
  
In lugnet.trains, Shiri Dori writes:
In lugnet.trains, Suzanne D. Rich writes:
I feel very strongly that:

Effectiveness is not the same as Quality.
Popularity does not equal Elegance.

Agreed.

Apple Computer, Inc. understands this!


I thought The LEGO Company believed that "Only the Best is Good Enough."

Evidently, they changed their minds...

TLC should hire Steve Jobs!

--Todd


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct, lugnet.general
Followup-To: 
lugnet.general
Date: 
Sun, 4 Feb 2001 20:35:38 GMT
Viewed: 
3167 times
  
In lugnet.trains, Lawrence Wilkes writes:
Marketing strength will BEAT product quality every time.

But do they have to be mutually exclusive?

--Todd

[followups to .general]


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct, lugnet.general
Followup-To: 
lugnet.lego.direct, lugnet.general
Date: 
Sun, 4 Feb 2001 20:48:50 GMT
Viewed: 
3161 times
  
In lugnet.trains, Rose Regner writes:

Kevin Loch wrote in message ...
LEGO would be making a huge mistake if they assumed
that the things we want are different than what
kids want.  I hear just about every day from
a very reliable source that parents and kids
hate juniorized sets.

I am a mom, sons 4 (almost 5) and 1. My son has had no interest in Jr. sets
past the age of three. He likes my town sets, from the early 90's and 80's
because of the detail, like garage doors.

My sons are ages 5 and 7.  The younger one loves to build and can easily build
sets labeled ages 8-12,  for instance.  The worst trouble he has is finding the
pieces, so I agree with Rose that the newer inside packaging into separate poly
bags helps in that regard.  My seven-year-old, however, is one of those kids
who just doesn't have the patience to build.  He wants to play with the
finished model right away, and often his little brother ends up building his
sets for him.  And this is in spite of the fact that this kid has a mom who
is an AFOL and has been exposed to LEGO in one form or another practically
since birth.  I think there are plenty of kids out there like this, and TLC is
trying to direct some of their product at this type of child (who I'm afraid is
becoming more and more common).

My friends really struggle to find sets to buy for their daughters.
But this is an old issue that has been stated before, the creator series is
a step towards this, but I hope Lego has a lot more in store for us females.

My sister-in-law requested I get my 5 year old niece some girl's LEGO, and she
didn't want what she called "the cheesy Belville stuff" (not my opinion BTW).
I couldn't bring myself to waste one of my Poolside Paradise sets on a five
year old, so I ended up giving her Playmobil.  But I do have to say, I remember
when the Paradisa sets were out in the stores (circa 1992-95), and they really
didn't sell well.  I ended up getting my 6411's and 6416's from MacFrugal's.
And I picked up several 4151 and 4161 girls' Freestyle sets on clearance at
Walmart.  So there is a reason LEGO isn't putting out many sets aimed at
girls-- while WE may buy them, the fact is, most people won't.

I am still learning to build, a few years ago I tried to build houses with
2X bricks, it doesn't work very good. From building houses out of the old
basic set instructions I have gotten better at this and I figured out why
Lego gives you so many 1X bricks. My friends (moms) want to build with their
daughters (and sons) but they don't have the building skills if they did not
play with Lego as a child. I told one friend of mine to buy the building
books but then she had the problem that they didn't have the right bricks.
The bulk bricks do help with this problem some. I miss the old basic books,
where they showed you how to build cool houses, because this is what I
always want to build with my son because it is how I relate to my childhood.
I really like the building instructions in the new catalog, I never thought
of building a "bus " station like that.

I agree, I would love more books that have ideas for basic building details.  I
have always built with 2xn bricks, only using 1xn's in areas where the 2xn's
wouldn't work well, until a fellow AFOL, when negotiating a possible trade,
seemed surprised that I built this way (and then offered to trade me his 2xn's
for my 1xn's).  Until then, the advantages of building with 1xn's didn't even
occur to me.  I too liked the instructions for the little school house as well
as those for the LEGOland truck trailer that was in the catalog a couple of
years ago.

Maggie C.


Subject: 
Re: From the first LEGO(r) Train Summit: LEGO(r) Trains are alive and well
Newsgroups: 
lugnet.trains, lugnet.lego.direct
Date: 
Mon, 5 Feb 2001 18:39:43 GMT
Viewed: 
2221 times
  
In lugnet.trains, Larry Pieniazek writes:
In lugnet.trains, Frank Buiting writes:
In lugnet.trains, Larry Pieniazek writes:
I am under NDA so cannot go into a lot of detail, but I did want to post to
say that and several other Lego Trains stalwarts have just completed the
first ever LEGO(r) Train Summit.

Great stuff! Are there plans to have such meeting again someday? It's great
to hear that Lego is _really_ in touch with their community!

It was the *first* *train* summit.


I guess the NDA covers future products, or does it also cover other things?
Please tell us for a rough indication about what questions we don't have to
bother asking.

I can't talk about future products, about demographics or web usage or sales
figures, or about costs/numbers/successes for various marketing, sales or
production activities, for example. There are other things that I probably
*could* talk about but that I would prefer to let LD reveal in the way and
fashion that they choose to. It's their thunder, they ought to get to make it.

I was wondering if the folks from Lego all are reading Lugnet and what their
feelings are about how the community reacts to things. Did you also talk
about that kind of stuff?

Yes indeed. The following is all my opinion and inference, not an official
LD statement, because I am not an official LD spokesperson. I think it is
very very very close to the sentiment within LD though.

The answers are what you might expect. Communication is a core part of the
LD mission. Communication TO consumers, communication FROM consumers,
communication AMONG consumers. LUGNET is an important part of that
communication, because we are influential out of proportion to our numbers.



Yes, while the number at Lugnet may be small, each of us has a wider reach
than might be first thought.  I buy for myself, and my daughter.  She goes
to 10-12 birthday parties a year.  These children get Lego from her as
presents, for some it has been their first.  We give our neighbor's
daughters who are much younger, Duplo and primo for birthdays and Chanukah.
It is my hope that once Lego is experienced that all these children's
parents will continue buying Lego. Why? Because,I want my child to have
others to build with... Many are parents here, most will be eventually.
Each has this if not more of a reach ...

Then there are the LUGS and LTC shows...


But in absolute numbers LUGNET is dwarfed (orders of magnitude) by the very
effective communication that lego.com is achieving with the primary LEGO
target market.

Lego.com is mainly "Communication TO consumers" not really from or among
consumers?


The numbers on usage of lego.com are proprietary but they are
stunning blowouts in areas like satisfaction, number of visits, number of
repeat visits, stickiness, etc, *among the target market* for lego.com. That
target market is not us, except peripherally.

<snip>



Clearly the original communication expectations that LD set were optimistic.
I expect some clarification on what communication expecations are reasonable
to happen "soon". But remember what "soon" means, please. It does not
necessarily mean "overnight".

All of the above is my opinion and my opinion only.

The conversation was wide ranging and very productive. We discussed things
that LD is going to be doing, the future of the product line and

Did you talk also about the general feeling that sets are ...uhm..
'different' than 5 years ago?

The following is my opinion and interpretation, not official. I think it's
very close to LD opinion but it was a controversial topic, not everyone in
attendance agreed with LD.

Yes, sets are different.

Kids are different too.

There is a continuum of targets for sets. Primo, Duplo, Creator/Town Jr.
start things out. But there is a big gap between Jr. and Mindstorms, for
instance. LD is trying to fill some of the gaps. But the process is a bit
out of the normal way that products get created. Way out. So it has to
happen incrementally, LD cannot wave a magic wand and get everything changed
instantly. And each increment has to prove itself against stiff IRR/ROI
targets. The standard LSI product development process is well known, well
understood, happens internally, happens in Billund, takes a long time, and
is within everyone's comfort zone. What LD is doing is none of those things.
It is totally new ground and has to prove itself step by step.

So LD has work to do before big changes happen. Small changes come first and
have to prove themselves.

But even in that context, LD shouold not instantly make Jr. go away, as Jr.
fills an important role. Tell me what 6 year old could handle a set with the
complexity of my PCC streetcar, to pick an non LEGO example?


I am encouraged to hear that the talk was not only on the high end of what
an AFOL wants.  Some/many? present at the summit are parents.  In regarding
trains, I hope that at some point someone suggested or will suggest at
future summits, that it would be nice to have a new train idea book.  What
to do after 4561.  Bulk is fine for some, but for others it is too large a
leap.  A book and a  carefully thought out expansion package or two
containing a wide variety of parts and some alternate model pictures as
leaping off points would be very nice.  The train car contest may be a lead
in to this.  Perhaps this is where Lego is already going...




ways to
leverage the productive relationship between LTCs and LD.

Can you tell a bit about what was discussed on this topic?

Clubs are not, and should not be, a marketing arm for LD. Clubs are not, and
should not be, a recruitment arm for the NMRA. We do stuff in clubs because
it is fun and one should never lose focus on that. Fun is the primary focus.


well said.

LD does not exist solely to make clubs successful, LD exists to move
product. That means moving the product that exists and doing what it can to
grow the market by developing products that do that.

But there are things that LD can and will do to help clubs,
in areas like
formation, ongoing support, better contact points, etc. And there are things
that LTCs can do to help LD as well. This discussion, in depth, took up a
substantial part of the day.

++Lar

thanks to all!
remember the children! - girls in particular!

sheree


©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR