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Subject: 
Re: "get an orientation on the LEGO community"
Newsgroups: 
lugnet.general
Date: 
Thu, 18 Sep 2003 07:38:43 GMT
Viewed: 
428 times
  
   In lugnet.space, Tim Courtney wrote:


Where does a newbie go to get an orientation on the LEGO community as a whole? Also, where does a seasoned veteran go for a one-stop LEGO experience, with direct access to information they need everywhere? I know this isn’t trivial stuff, but I think its a goal that can and should be worked towards.

Hope this clears things up, and also hope it raises more questions :-)

-Tim

Facinating.


We should form a commitee and make a web site. A guiding place for Newbies, AND as a guide or to put a “Face” to the resources, people, orgs, and knowlegde about building with Lego, etc...

But the key is that it would not be redundant because all the seperate repositories of activity in all the diversity of the people who enjoy building with Lego, could be shown, linked from this main portal to places like Lugnet, Brickshelf, Peron, BL, just to name a few, where all the good stuff really is.

Maybe people would come here and understand how to better interact or to just enhance their own knowledge.


Write that down.

(Sub thought)

I know Lugnet does this already, but like I said:

“ Maybe people would come here and understand how to better interact or to just enhance their own knowledge. ”

e




Subject: 
Re: "get an orientation on the LEGO community"
Newsgroups: 
lugnet.general
Date: 
Thu, 18 Sep 2003 16:21:59 GMT
Viewed: 
434 times
  
In lugnet.general, Eric Sophie wrote:
  
   In lugnet.space, Tim Courtney wrote: Where does a newbie go to get an orientation on the LEGO community as a whole? Also, where does a seasoned veteran go for a one-stop LEGO experience, with direct access to information they need everywhere? I know this isn’t trivial stuff, but I think its a goal that can and should be worked towards.

We should form a commitee and make a web site. A guiding place for Newbies, AND as a guide or to put a “Face” to the resources, people, orgs, and knowlegde about building with Lego, etc...

But the key is that it would not be redundant because all the seperate repositories of activity in all the diversity of the people who enjoy building with Lego, could be shown, linked from this main portal to places like Lugnet, Brickshelf, Peron, BL, just to name a few, where all the good stuff really is.

Maybe people would come here and understand how to better interact or to just enhance their own knowledge.


I’ve got a lot to say on this but I’ll start with just one point no-one’s raised yet...

Is the web-presence of any other hobby better organised? There’s no point in reinventing the wheel, let’s look at how others have addressed this.

The only other hobby I spend any significant amount of time on is Classic cars. The web-organisation of which is utterly woeful despite it being a very popular hobby. There are hundreds and hundreds of sites but no high quality central place from which to find them. International links are pretty well non-existant.

Does anyone have an example of one that is better than us?


Subject: 
Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general
Date: 
Thu, 18 Sep 2003 18:17:08 GMT
Highlighted: 
(details)
Viewed: 
551 times
  
In lugnet.general, Simon Bennett wrote:
   In lugnet.general, Eric Sophie wrote:
   We should form a commitee and make a web site. A guiding place for Newbies, AND as a guide or to put a “Face” to the resources, people, orgs, and knowlegde about building with Lego, etc...


Is the web-presence of any other hobby better organised?

I’d like to chime in here.

The issue of community websites really concerns issues of the community as a whole. Is it democratic? Is it a despotism? A technocracy?

In my experience, the online lego community IS the example for other online communities to follow (at least publicly). Despite agreements and arguments behind-the-scenes (a property of any community) we DO present an exceptionally unified front as the interactivity among lugnet, peeron, etc. amply demonstrates.

But that doesn’t mean we can’t do better.

I have been architecting/building a website for the lego community for over a year now based on principles of bottom-up organization. We, the community would run the site, a site FOR us BY us. At BrickFest of 2002 I even spoke with TLC about the scope of such a massive and diverse project. One goal of the site would be to promote interoperability and interactivity among all lego fan sites. (This is the same concept as the .space Moonbase standards created by the .spacers at the 2002 Brickfest)

Why do it this way? Because no one maintains a Lego train site like Lego Train enthusiasts, and no one gets into a .space site like .space enthusiasts. In the quest for a generally useful site (like lugnet) the burdens falling on the “managers” can be overwhelming and they don’t have the level of interest required to produce really exciting content. This is one of the reasons that specialized sites like FBTB or BZPower can become so interesting. As a community we don’t need ONE central site that does everything, we just need to create interoperability to facilitate all our sites working together to enhance our online experience.

I would love for us to start a thread here on lugnet to discuss how we could all work together to implement a community-run effort and a web-site organized around that effort. Articles, Calendars, Newbie info, shared databases, etc. can all go into the mix.


-paul


   Paul Hartzog
Et In Arcadia Lego

(custom sig image courtesy of CGidd)


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 17:31:50 GMT
Viewed: 
1073 times
  
In lugnet.general, Paul Hartzog wrote:
   I have been architecting/building a website for the lego community for over a year now based on principles of bottom-up organization. We, the community would run the site, a site FOR us BY us.

At BrickFest of 2002 I even spoke with TLC about the scope of such a massive and diverse project. One goal of the site would be to promote iteroperability and interactivity among all lego fan sites. (This is the same concept as the .space Moonbase standards created by the .spacers at the 2002 Brickfest)

Why do it this way? Because no one maintains a Lego train site like Lego Train enthusiasts, and no one gets into a .space site like .space enthusiasts. In the quest for a generally useful site (like lugnet) the burdens falling on the “managers” can be overwhelming and they don’t have the level of interest required to produce really exciting content. This is one of the reasons that specialized sites like FBTB or BZPower can become so interesting. As a community we don’t need ONE central site that does everything, we just need to create interoperability to facilitate all our sites working together to enhance our online experience.

I would love for us to start a thread here on lugnet to discuss how we could all work together to implement a community-run effort and a web-site organized around that effort. Articles, Calendars, Newbie info, shared databases, etc. can all go into the mix.

It seems to me that if areas of the website could be editted/updated by individuals who don’t necessarily have permissions to the overall format, the website would have a lot more of a community feel, and the burden on any one particular individual would be minimal. (Similar to curators on LUGNET.) This would help a lot in helping the website gain support from all corners of the community.

On the topic of Calanders, I have an idea that I think would be really useful. Imagine a place where every club could announce their events in a central location. And they hand out the url to people who attend their events and visit their website. So a person goes to this website, gets a login (perhaps) and tells the system that they would like to recieve (in their email) announcements of LEGO events within 100miles (or whatever distance) of whatever zip code they choose to give. That way a person is signed up for only one list but gets notices of NILTC, Michiana-LUG, & MichLUG (1) events, assuming those events are close to them.

As someone else mentioned, this would also be a good place to take over the “everything Lego” links database. Again with the “curators” note, I think having the option for multiple people to maintain that area would be useful. (Also would it be possible to code something up that would automatically check (maybe once a week, or once a month) to make sure all those links are live? Then, if they aren’t, move those links into a non-public area that the admins could go an find the new and updated link before moving back to the public area. Or maybe I am putting the cart before the horse.)

Anyways, so there are a few ideas. What other ideas can this community come up with? Only people posting will tell. ;)

Jason Spears | BrickCentral | MichLUG

(1) Clubs listed where just examples.


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 17:56:14 GMT
Viewed: 
786 times
  
In lugnet.general, Jason Spears wrote:
   It seems to me that if areas of the website could be editted/updated by individuals who don’t necessarily have permissions to the overall format, the website would have a lot more of a community feel, and the burden on any one particular individual would be minimal. (Similar to curators on LUGNET.) This would help a lot in helping the website gain support from all corners of the community.

So far, the architecture supports multiple levels of access to areas of the site, including various administrative areas for statistics, and management of content. It is my hope that much of the back-end reporting can be made useful to TLC, perhaps by giving them some access to various reports, etc.

   On the topic of Calanders, I have an idea that I think would be really useful. Imagine a place where every club could announce their events in a central location. And they hand out the url to people who attend their events and visit their website. So a person goes to this website, gets a login (perhaps) and tells the system that they would like to recieve (in their email) announcements of LEGO events within 100miles (or whatever distance) of whatever zip code they choose to give. That way a person is signed up for only one list but gets notices of NILTC, Michiana-LUG, & MichLUG (1) events, assuming those events are close to them.

The calendar idea so far in development is to provide a single worldwide lego event calendar which various administrators can add events to and send out posts/emails about them. The main thing is that anybody can simply view the calendar and see things going on all over the world or just in their area.

-paul


   Paul Hartzog
Et In Arcadia Lego

(custom sig image courtesy of CGidd)


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 17:59:41 GMT
Viewed: 
807 times
  
In lugnet.general, Jason Spears wrote:
In lugnet.general, Paul Hartzog wrote:
I have been architecting/building a website for the lego community for over
a year now based on principles of bottom-up organization.  We, the community
would run the site, a site FOR us BY us.

At BrickFest of 2002 I even spoke with TLC about the scope of such a massive
and diverse project.  One goal of the site would be to promote
iteroperability and interactivity among all lego fan sites. (This is the
same  concept as the .space Moonbase standards created by the .spacers at
the 2002  Brickfest)

Why do it this way?  Because no one maintains a Lego train site like Lego
Train enthusiasts, and no one gets into a .space site like .space
enthusiasts.  In the quest for a generally useful site (like lugnet) the
burdens falling on the "managers" can be overwhelming and they don't have
the level of interest required to produce really exciting content.  This is
one of the reasons that specialized sites like FBTB or BZPower can become so
interesting.  {As a community we don't need ONE central site that does
everything}, we just need to create interoperability to facilitate all our
sites working together to enhance our online experience.

I would love for us to start a thread here on lugnet to discuss how we could
all work together to implement a community-run effort and a web-site
organized around that effort.  Articles, Calendars, Newbie info, shared
databases, etc. can all go into the mix.

It seems to me that if areas of the website could be editted/updated by
individuals who don't necessarily have permissions to the overall format, the
website would have a lot more of a community feel, and the burden on any one
particular individual would be minimal. (Similar to curators on LUGNET.) This
would help a lot in helping the website gain support from all corners of the
community.

On the topic of Calanders, I have an idea that I think would be really
useful. Imagine a place where every club could announce their events in a
central location.  And they hand out the url to people who attend their
events and visit their website.  So a person goes to this website, gets a
login (perhaps) and tells the system that they would like to recieve (in
their email) announcements of LEGO events within 100miles (or whatever
distance) of whatever zip code they choose to give.  That way a person is
signed up for only one list but gets notices of NILTC, Michiana-LUG, &
MichLUG (1) events, assuming those events are close to them.

I have more on the whole concept coming up in a later post, but just want to
bounce off of this idea. Calendar links could be entered in a central spot -
that would be good. But, taking it a step further (and underscoring that the
central site is a foundation to build _off of_), web objects could be developed
so a club could stick their interactive events calendar on their homepage.

See our upcoming events:
- public library 1/2/03
- big choo choo show 4/5/06
- meeting at joe's church 7/8/09

and then a link...
See LEGO Events by All Clubs

...that links off to the global event calendar, so people can see events all
over the world.

Just a thought - bring a piece of the foundation site to the club sites.
Interactivity and interoperability. :-)

-Tim


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 18:12:24 GMT
Highlighted: 
(details)
Viewed: 
894 times
  
In lugnet.general, Tim Courtney wrote:
  
I have more on the whole concept coming up in a later post, but just want to bounce off of this idea. Calendar links could be entered in a central spot - that would be good. But, taking it a step further (and underscoring that the central site is a foundation to build off of), web objects could be developed so a club could stick their interactive events calendar on their homepage.

The whole concept of web objects rests on creating some community standards for database interactivity and website interoperability, etc.

What is the Stud?

Lego is a perfect example. The stud is an interface standard. Each brick has a way of connecting to it, the bricks agree on the standard, in geek terms they implement the standard.

More importantly, as time when on Lego implemented more standards like the width of a minifig hand or rod, axles, gears, trains, etc. These things all rely on connectivity via interface standards.

Standards are not rules that you have to follow, they are techniques to achieve interactivity across multiple domains. If you are a pessimist you might see standards as limiting creativity, but if you are an optimits like me you see them as fundamentally enabling creativity, and specifically new kinds of creativity that you can’t achieve without standards.

-paul


   Paul Hartzog
Et In Arcadia Lego

(custom sig image courtesy of CGidd)


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 18:19:36 GMT
Viewed: 
917 times
  
In lugnet.general, Paul Hartzog wrote:
   In lugnet.general, Tim Courtney wrote:
  
I have more on the whole concept coming up in a later post, but just want to bounce off of this idea. Calendar links could be entered in a central spot - that would be good. But, taking it a step further (and underscoring that the central site is a foundation to build off of), web objects could be developed so a club could stick their interactive events calendar on their homepage.

The whole concept of web objects rests on creating some community standards for database interactivity and website interoperability, etc.

What is the Stud?

Lego is a perfect example. The stud is an interface standard. Each brick has a way of connecting to it, the bricks agree on the standard, in geek terms they implement the standard.

More importantly, as time when on Lego implemented more standards like the width of a minifig hand or rod, axles, gears, trains, etc. These things all rely on connectivity via interface standards.

Standards are not rules that you have to follow, they are techniques to achieve interactivity across multiple domains. If you are a pessimist you might see standards as limiting creativity, but if you are an optimits like me you see them as fundamentally enabling creativity, and specifically new kinds of creativity that you can’t achieve without standards.

Ok, so if I am following what you are saying correctly then; If a standard for event announcement was formalized, then as each webmaster updated their own page using that standard the community calander would notice and update itself accordingly?

Even if that isn’t exaclty what you were thinking, then is that the sort of thing you are talking about? (Which if it is, is pretty cool.)

Jason Spears | BrickCentral | MichLUG


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 19:34:23 GMT
Viewed: 
1327 times
  
In lugnet.general, Jason Spears wrote:
  
Ok, so if I am following what you are saying correctly then; If a standard for event announcement was formalized, then as each webmaster updated their own page using that standard the community calander would notice and update itself accordingly?

Even if that isn’t exaclty what you were thinking, then is that the sort of thing you are talking about? (Which if it is, is pretty cool.)

Jason Spears

Actually that’s backwards. Administrators could update information through a central web-interface and then any information they wanted displayed on their own pages would be done using web objects that retrieve information from various community databases.

For example,
A central site registry where you put the URL for your site into a db could be used to allow anyone to link to your site on their own page using a web object which would automatically update if you change your URL in the central database, i.e. no one would actually have to know your URL, just how to link to you using a web object.

More powerfully,
as I mentioned in the interview, we could standardize our color-names if TLC gave us that info (which they subsequently did). I think simple implementations like this would be a good place to start: colors, part numbers, set numbers (again TLC determines those), etc.

-paul


   Paul Hartzog
Et In Arcadia Lego

(custom sig image courtesy of CGidd)


Subject: 
Re: Perspectives on a Lego Community Website
Newsgroups: 
lugnet.general, lugnet.org
Date: 
Fri, 19 Sep 2003 19:40:17 GMT
Viewed: 
1896 times
  
In lugnet.general, Paul Hartzog wrote:
   Actually that’s backwards. Administrators could update information through a central web-interface and then any information they wanted displayed on their own pages would be done using web objects that retrieve information from various community databases.

For example,
A central site registry where you put the URL for your site into a db could be used to allow anyone to link to your site on their own page using a web object which would automatically update if you change your URL in the central database, i.e. no one would actually have to know your URL, just how to link to you using a web object.

More powerfully,
as I mentioned in the interview, we could standardize our color-names if TLC gave us that info (which they subsequently did). I think simple implementations like this would be a good place to start: colors, part numbers, set numbers (again TLC determines those), etc.

Ok, I understand now. And I like it a lot. IMO, that would be pretty darn cool. (And also from what stuff I know, a lot easier to implement.)

So it all sounds good. Does anyone else have other ideas for places where this kind of thing could be useful?

Jason Spears | BrickCentral | MichLUG


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