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 Gaming / 1960
    Re: space battle tactical game? —Joe Strout
   Hi Wayne, (...) That does sound like fun, though it'd be quite a lot of work to set up. (Fun work, of course, but still...) (...) Thanks, I hadn't seen that one before, and it does look good. I've only taken a quick perusal so far, but I like the (...) (17 years ago, 18-Dec-07, to lugnet.gaming)
   
        Re: space battle tactical game? —Don Cox
     (...) I have been playing Full Thrust for years, it is the only Starship combat game I play. I use the old Micro Machine Star Trek ships. I have over 500 of them. I also have a fleet each of the NAC and ESU. I hav'nt thought of using micro scale (...) (17 years ago, 18-Dec-07, to lugnet.gaming)
   
        Re: space battle tactical game? —Mike Rayhawk
     (...) One Lego-specific thing I tried years ago when playing with the idea of microscale space combat, was to use one-stud-width plates to mark off the speed and direction of all the objects on the field. Plant one end of the plate on the object, (...) (17 years ago, 26-Dec-07, to lugnet.gaming)
   
        Re: space battle tactical game? —John P. Henderson
   Hi Joe! (...) This sounds similar to Evil Stevie's Pirate Game (ESPG) which uses an 8-point compass plus rules about speed, turning, etc. based on ship size. While that is Age of Sail ships, I have thought of adapting it to a Space setting. (Well, (...) (17 years ago, 6-Jan-08, to lugnet.gaming, FTX)
 

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