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In lugnet.cad.dat.scenes, Jean-Pascal Rignault wrote:
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Niels, I think the links you posted dont work.... can you post them again?
Cheers,
JP.
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Youre right - thanks a lot! The foldernumber-part of the adress had
mysteriously dissapeared... The following link should work when the pictures
has
made it past moderation (if theyll accept pictures of dead minifigs :-)
):
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=88578
I cant figure out how you spotted the error though.
Cheers
NB
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Niels, I think the links you posted dont work.... can you post them again?
Cheers,
JP.
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for placing models on.
0 floor and back sans edge
0 Name: rondback.ldr
0 Author: jeroendehaan@mac.com
0 ROTATION CENTER 0 0 0 1 "Custom"
0 ROTATION CONFIG 0 1
1 16 -110 -396 1250 0 0 -500 500 0 0 0 -2500 0 1-4cyli.dat
1 16 110 604 1250 0 0 500 -500 0 0 0 -2500 0 1-4cyli.dat
4 16 110 104 1250 -110 104 1250 -110 104 -1250 110 104 -1250
0
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In lugnet.western, Matt Doyle wrote:
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This is the second model I have made using ldraw/mlcad. For reasons
unbeknownst to me Ive decided to do a western saloon. It may be because the
were the last sets i actually collected and enjoyed which still maintained a
bit of detail. If this model were to be real it would include breaking windows
for drunkards to be thrown through. Beneath the piano bench is a hidden stash
of coins. Id like some suggestions on what i could make blowup though, as
many of the wester sets had this feature. I may do a couple more western sets
though im not sure what yet. Without further adieu I give you my western
saloon...(unmoderated deep links)
http://www.brickshelf.com/gallery/mybleedinheart/western/interior.jpg
http://www.brickshelf.com/gallery/mybleedinheart/western/frontsaloon.jpg
http://www.brickshelf.com/gallery/mybleedinheart/western/leftsaloon.jpg
http://www.brickshelf.com/gallery/mybleedinheart/western/rightsaloon.jpg
http://www.brickshelf.com/gallery/mybleedinheart/western/topsaloon.jpg
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SSSWWWEEETTT!!!!!
Love it! I like the piano and all those drunks! And that is a great
chandelier you got there! Your facade is utterly amazing! Decals are very, very
cool and if there were ratings on MOCs in Lugnet, I would give this a 9/5!
Keep up the good work Matt!!!
Cheers (*throws empty wiskey bottle out of saloon window*)
Dean
And its good that someone has a MOC on this board
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Thank you very much. I urge you to go ahead and use what you want I'd love to
see some more western style models. I considered making this a 2 level bar with
a bordello above and curved staircase but opted to keep it simple and make a
separate building for the bordello. My freind suggested making the window on
this model able to fall out as a piece like the vault on gold city junctions
bank. In this case it would be a chair shot through the window. the lighting is
actually a pirate steering wheel with clips and trans yellow cylinders on it ill
include a mini instructions sheet in the folder soon.
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Hi all,
For those of you who need some inspiration (and who doesn't from time to
time) for building a train or a POV-Ray scene I opened the Train Inspiration
Pictures site. Everyday I download pictures from
alt.binairies.pictures.rail, select the best and publish them on the site on
a monthly basis.
There are pictures of American, Japanese, German, English trains, steam,
diesel and electic, from the obvious to bizar. Some pictures are there
because they are just plain beautiful.
So get inspirated and get building and/or programming!
Jeroen
http://www.digitalbricks.nl/Inspiration/index.html
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Right!
And if you do decide to mail pictures to Jeroen, mail me the DAT or MPD
file, so we can show how it was created!
Mail to jmolen@globalxs.nl
Thanks!
Jaco
"Jeroen de Haan" <info@digitalbricks.nl> wrote in message
news:H3qE4H.AM1@lugnet.com...
> Hi,
>
> I will attend Legoworld in Zwolle and will bring a computer to run a
> slideshow of LDraw pics. It would be nice if all you people would send 1 or
> more pictures of MOCs and sets rendered with POV-Ray, Bryce or whatever you
> use as long the pictures are made with an LDraw application.
> If possible: pictures in JPEG, 1024 x 768 pixel resolution (smaller or
> larger is fine but 1024 x 768 would be great) and send to me directly in a
> one picture per e-mail to: info@digitalbricks.nl
> If you like/want place your name (somewhere) on the pics.
> This is your chance to become famous in the Netherlands! Send in your
> pictures!!!
>
> Jeroen
>
> PS please don't mail me your brickshelf gallery URL, it sounds corny, but I
> don't have the time to download them myself, sorry
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Hi,
I will attend Legoworld in Zwolle and will bring a computer to run a
slideshow of LDraw pics. It would be nice if all you people would send 1 or
more pictures of MOCs and sets rendered with POV-Ray, Bryce or whatever you
use as long the pictures are made with an LDraw application.
If possible: pictures in JPEG, 1024 x 768 pixel resolution (smaller or
larger is fine but 1024 x 768 would be great) and send to me directly in a
one picture per e-mail to: info@digitalbricks.nl
If you like/want place your name (somewhere) on the pics.
This is your chance to become famous in the Netherlands! Send in your
pictures!!!
Jeroen
PS please don't mail me your brickshelf gallery URL, it sounds corny, but I
don't have the time to download them myself, sorry
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In lugnet.castle, Mark Nelson writes:
> http://www.brickshelf.com/gallery/LegoDude/Castle/newcastle.jpg
*Gulp*
I just realised something. Half of those troops will have to be in the
barracks at one time!
Help! How will I stuff them all in!?
*Visions of alot of people piled on top of each other dance in Mark's head.*
--
Mark Nelson
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In lugnet.castle, Leonard Hoffman writes:
> very cool.. are the people on the castle itself, or just the army outside the
> castle? as a scene itself it kinda awe inspiring for the work you put into to
> it, but other than that kinda boring. if there was a way to move the eye
> somewhat closer, like a more dramatic shot. but i dunno how to do that.
Thanks! It's actualy the garrison of the Castle Newcastle, which will be
appearing later this year. 270 Wurmhold troops. I could move it in closer.
> i like the keep/castle.. the way you made the towers is very interesting. what
> i really like about this is the arrows in flight.. that is really cool. again,
> not very dramatic shot.. but the concept of siege/attack comes through very
> well.
Ah, thank you! I never really considered it to be very good. I really liked
those arrows as well.
I'll attempt to add some drama into the scenes to come.
Thanks for the comments!
--
Mark Nelson
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In lugnet.castle, Mark Nelson writes:
> Greetings to one and all.
>
> I've been making some scenes lately, and I was wondering if I could get your
> feedback on these two:
>
> http://www.brickshelf.com/gallery/LegoDude/Castle/newcastle.jpg
very cool.. are the people on the castle itself, or just the army outside the
castle? as a scene itself it kinda awe inspiring for the work you put into to
it, but other than that kinda boring. if there was a way to move the eye
somewhat closer, like a more dramatic shot. but i dunno how to do that.
>
> http://www.brickshelf.com/gallery/LegoDude/Castle/atk.jpg
i like the keep/castle.. the way you made the towers is very interesting. what
i really like about this is the arrows in flight.. that is really cool. again,
not very dramatic shot.. but the concept of siege/attack comes through very
well.
> Oh, one note about the "atk.jpg" one. It is a picture of a "keep" that I
> made a while ago, but didn't think it was good enough to post.
>
> PLMKWYT!
>
> --
> Mark Nelson
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