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Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Mon, 7 Sep 2009 20:13:26 GMT
Viewed: 
10041 times
  
In lugnet.announce, Travis Cobbs wrote:
  
  • Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work.

-Orion

P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)?


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Tue, 8 Sep 2009 01:30:34 GMT
Viewed: 
10050 times
  
In lugnet.cad, Orion Pobursky wrote:
   In lugnet.announce, Travis Cobbs wrote:
  
  • Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work.

You’re welcome. For many people, this will be the premier feature of LDView 4.1. I intended to include it in LDView 4.0, but decided it was better to get the release out instead of delaying it just for that. It was not an easy feature to implement.


   -Orion

P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)?

LGEO support is already there (via the LGEO.xml file in the installer). In the POV Export options dialog, check the “Use XML mapping file” option. Then, either leave the path field blank (to default to LGEO.xml in LDView’s install directory) or browse to LGEO.xml yourself. Some people have customized their LGEO.xml (and hopefully saved under a different filename, since I think the installer will overwrite LGEO.xml) to use Anton parts in certain places. However, that requires a POV-coded wrapper for each part, since Anton’s parts are specified in POV files as a function call, where LGEO parts aren’t, and LDView currently only supports the LGEO way of doing things.

--Travis


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Tue, 8 Sep 2009 04:05:39 GMT
Viewed: 
10019 times
  
In lugnet.cad, Travis Cobbs wrote:
   In lugnet.cad, Orion Pobursky wrote:
   In lugnet.announce, Travis Cobbs wrote:
  
  • Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work.

You’re welcome. For many people, this will be the premier feature of LDView 4.1. I intended to include it in LDView 4.0, but decided it was better to get the release out instead of delaying it just for that. It was not an easy feature to implement.


   -Orion

P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)?

LGEO support is already there (via the LGEO.xml file in the installer). In the POV Export options dialog, check the “Use XML mapping file” option. Then, either leave the path field blank (to default to LGEO.xml in LDView’s install directory) or browse to LGEO.xml yourself. Some people have customized their LGEO.xml (and hopefully saved under a different filename, since I think the installer will overwrite LGEO.xml) to use Anton parts in certain places. However, that requires a POV-coded wrapper for each part, since Anton’s parts are specified in POV files as a function call, where LGEO parts aren’t, and LDView currently only supports the LGEO way of doing things.

--Travis

Oh dear... I hope I did this.

I should add for Orion that it’s quite trivial to add parts in whatever library you choose, especially if you make use of header files to do a lot of the mass declares etc. It really is a fantastic conversion system and I’ve not looked at l3p since using Travis’ earliest alphas of the conversion.

Tim


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Tue, 8 Sep 2009 04:10:37 GMT
Viewed: 
10288 times
  
In lugnet.cad, Travis Cobbs wrote:

   LGEO support is already there (via the LGEO.xml file in the installer).

As a note for OSX users, the LGEO.xml file is built into the .app package.

-Orion


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Tue, 8 Sep 2009 04:47:59 GMT
Viewed: 
10239 times
  
In lugnet.cad, Orion Pobursky wrote:
   In lugnet.cad, Travis Cobbs wrote:

   LGEO support is already there (via the LGEO.xml file in the installer).

As a note for OSX users, the LGEO.xml file is built into the .app package.

Thanks for pointing that out. For the default case (not creating a custom xml file, and not filling in the path field), this made the most sense on the Mac. For the advanced case, I’m hopeful that advanced users will know how to dig into an app wrapper.

--Travis


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Tue, 8 Sep 2009 05:49:31 GMT
Viewed: 
10492 times
  
In lugnet.cad, Orion Pobursky wrote:
   In lugnet.announce, Travis Cobbs wrote:
  
  • Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work.

-Orion

P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)?

Here’s a test render of 10129 that I made from the raw LDView export file:

http://www.flickr.com/photos/billthefish/3898882207/

Pretty good right out of the gate. Next step is to add radiosity and the Lugnet colors library.

-Orion


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Tue, 8 Sep 2009 13:31:30 GMT
Viewed: 
10418 times
  
In lugnet.cad, Orion Pobursky wrote:

   Here’s a test render of 10129 that I made from the raw LDView export file:

http://www.flickr.com/photos/billthefish/3898882207/

Pretty good right out of the gate. Next step is to add radiosity and the Lugnet colors library.

Cool. Most of the renders I’ve posted on Flickr recently have been prepared with LDView too. I add radiosity, but I haven’t changed the color library. (Indeed, the images attest to the fact that I’ve had trouble with the trans-gray “smoke” color, at least in conjunction with my favored 30384.dat canopy.)

http://www.flickr.com/photos/anoved/tags/povray/

Jim


Subject: 
LDView Version 4.1 Beta 1 POV output bug report
Newsgroups: 
lugnet.cad
Date: 
Wed, 9 Sep 2009 06:33:31 GMT
Viewed: 
10033 times
  
In lugnet.cad, Orion Pobursky wrote:
In lugnet.announce, Travis Cobbs wrote:
* Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer).  Thanks
for the hard work.

Played a little more with this today.

I turned off the XML file to experiment with LGEO free output.  Right away I
noticed that the file size was significantly larger (7.2 MB vice 1.1 MB for
10129).  Browsing the output reveals a pretty significant number of duplicate
part #declares.  Also, some of the ring primitives weren't included in the part
files properly (e.g. LDX_48_slash_7_dash_16rin3_dot_dat_in_part instead of the
previously declared LDX_48_slash_7_dash_16ring3_dot_dat_in_part).

-Orion


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Wed, 9 Sep 2009 06:40:45 GMT
Viewed: 
10611 times
  
In lugnet.cad, Orion Pobursky wrote:
   In lugnet.cad, Orion Pobursky wrote:
   In lugnet.announce, Travis Cobbs wrote:
  
  • Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work.

-Orion

P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)?

Here’s a test render of 10129 that I made from the raw LDView export file:

http://www.flickr.com/photos/billthefish/3898882207/

Pretty good right out of the gate. Next step is to add radiosity and the Lugnet colors library.

-Orion

Here’s another test render. This time I including radiosity and Lugnet’s color definitions.

http://www.flickr.com/photos/billthefish/3902502731/

Turned out pretty decent but I found a few bugs that I reported in another post.

-Orion


Subject: 
Re: LDView Version 4.1 Beta 1 POV output bug report
Newsgroups: 
lugnet.cad
Date: 
Wed, 9 Sep 2009 20:40:36 GMT
Viewed: 
10571 times
  
In lugnet.cad, Orion Pobursky wrote:
In lugnet.cad, Orion Pobursky wrote:
In lugnet.announce, Travis Cobbs wrote:
* Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer).  Thanks
for the hard work.

Played a little more with this today.

I turned off the XML file to experiment with LGEO free output.  Right away I
noticed that the file size was significantly larger (7.2 MB vice 1.1 MB for
10129).  Browsing the output reveals a pretty significant number of duplicate
part #declares.  Also, some of the ring primitives weren't included in the part
files properly (e.g. LDX_48_slash_7_dash_16rin3_dot_dat_in_part instead of the
previously declared LDX_48_slash_7_dash_16ring3_dot_dat_in_part).

Thanks for the bug report.  I have a few comments and a question.

First of all, it's expected to be quite a bit larger with LGEO disabled, since
it has to include the part geometry, while the LGEO version just references LGEO
parts for their geometry.  Having said that, the duplicate declares are making
it much larger than it should be.

Secondly, I'll investigate the duplicate declares, since LDView is supposed to
be smart enough not to do that.  Obviously something is wrong, because they're
definitely there.

Finally, I don't understand the last part.  I downloaded 10129.dat from
pobursky.com and exported to POV with smooth curves enabled and the XML mapping
file disabled.  I didn't see either LDX_48_slash_7_dash_16rin3_dot_dat_in_part
or LDX_48_slash_7_dash_16ring3_dot_dat_in_part in the generated file anywhere.

--Travis


Subject: 
Re: *** LDView Version 4.1 Beta 1 Released ***
Newsgroups: 
lugnet.cad
Date: 
Thu, 10 Sep 2009 02:56:20 GMT
Viewed: 
10725 times
  
In lugnet.cad, Orion Pobursky wrote:
   In lugnet.cad, Orion Pobursky wrote:
   In lugnet.announce, Travis Cobbs wrote:
  
  • Curve smoothing in POV-Ray exports.

This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work.

-Orion

P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)?

Here’s a test render of 10129 that I made from the raw LDView export file:

http://www.flickr.com/photos/billthefish/3898882207/

Pretty good right out of the gate. Next step is to add radiosity and the Lugnet colors library.

-Orion

A test render from me. The slopes and wedge at the front use the mesh-smoothing. It works well.



Tim


Subject: 
Re: LDView Version 4.1 Beta 1 POV output bug report
Newsgroups: 
lugnet.cad
Date: 
Thu, 10 Sep 2009 04:55:22 GMT
Viewed: 
10453 times
  
In lugnet.cad, Travis Cobbs wrote:
Secondly, I'll investigate the duplicate declares, since LDView is supposed to
be smart enough not to do that.  Obviously something is wrong, because they're
definitely there.

I tracked the source of this problem down.  As far as I can tell, it's only
happening with substituted primitives.  Please let me know if you see any
duplication of other parts of the model.  I have fixed this in my source code,
and it will be fixed in the official 4.1 release.

--Travis


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