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Subject: 
Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 11 Nov 2006 17:49:47 GMT
Viewed: 
2748 times
  

Hi -

I'm working on an experimental CAD/simulation/game/website called ROBLOX and
would welcome any feedback on product direction from the Lego community.  The
physics engine handles things like collapsing buildings and vehicles by properly
simulating the dynamics of bricks, wheels, motors, etc.

There's a movie of the simulations here:

http://video.google.com/videoplay?docid=-2418575870437745291


Thanks!

David Baszucki
www.roblox.com

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 11 Nov 2006 18:50:44 GMT
Viewed: 
1950 times
  

David Baszucki wrote:

There's a movie of the simulations here:

Wow!

This seems to be one hell of a fun game.

I've been fiddling with collision detection once, so I really appreciate
you're efforts with this. It's a amazing job.


Roland

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 11 Nov 2006 20:34:50 GMT
Viewed: 
1923 times
  

David Baszucki,

Good job so far. Only one question that comes to mind. Is it OpenGL?

The one thing I would reconmend is that you impliment normal mapping (the high
rez hight texture taken from a high detailed model and placed on a low rez
model- it is a lighting/shadow effect that fakes depth). This would help make
things look even better but would help keep the polys at their current level.

Jeffrey Jarvis

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 11 Nov 2006 21:40:38 GMT
Viewed: 
2015 times
  

OS required?

James

On Nov 11, 2006, at 5:49 PM, David Baszucki wrote:

Hi -

I'm working on an experimental CAD/simulation/game/website called
ROBLOX and
would welcome any feedback on product direction from the Lego
community.  The
physics engine handles things like collapsing buildings and
vehicles by properly
simulating the dynamics of bricks, wheels, motors, etc.

There's a movie of the simulations here:

http://video.google.com/videoplay?docid=-2418575870437745291


Thanks!

David Baszucki
www.roblox.com

    
          
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sun, 12 Nov 2006 21:40:13 GMT
Viewed: 
2066 times
  

In lugnet.cad, James Reynolds wrote:
OS required?


Jeffrey and James -

Current OS required is Windows XP.  We have built ROBLOX using OpenGL to
eliminate problems moving to Mac/Linux in the future.  We think the port should
be pretty simple but are waiting to see how people like the product.

The normal mapping point is valid - right now things don't look very good,
although they do scale pretty well for very large scenes.

David Baszucki

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 11 Nov 2006 22:46:06 GMT
Viewed: 
2038 times
  

When I download the setup it's only 268KB (site states 4MB).

So when I run it, it complains about a missing package.

Also: Is this game playable standalone, or only online?

Greetings,

Roland

    
          
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sun, 12 Nov 2006 21:34:34 GMT
Viewed: 
2164 times
  

In lugnet.cad, Roland Melkert wrote:
When I download the setup it's only 268KB (site states 4MB).

So when I run it, it complains about a missing package.

Also: Is this game playable standalone, or only online?

Greetings,

Roland


Roland - right now we have two parts to our download - an installer and the
actual download.  It looks like maybe you right-moused and saved from our
download button - we might have to make this work.  Currently the download
should work on a click.

I'm looking into this now.

David Baszucki

    
          
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Mon, 13 Nov 2006 22:32:40 GMT
Viewed: 
2453 times
  

David Baszucki wrote:
Roland - right now we have two parts to our download - an installer and the
actual download.  It looks like maybe you right-moused and saved from our
download button - we might have to make this work.  Currently the download
should work on a click.

I've located the problem, it's my ultra paranoid Zone Alarm Firewall
settings :). I was blocking 'windows installer'.

When I changed that to 'ask' it works fine. But personally I prefer
fully standalone setup's.

Roland

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sun, 12 Nov 2006 12:00:55 GMT
Viewed: 
1996 times
  

Seems like there's put lots of time and effort in this.
I can only base my opinion on the demo movie you mentioned. I'm surprised
about the amount of destruction that's in ths bit. Where as the European
Lego Toy is about constructing, it looks like Americans have more fun in
blowing it all to pieces. Why is this? Can't a game without shooting be
fun also?

    
          
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sun, 12 Nov 2006 21:29:59 GMT
Viewed: 
2060 times
  

In lugnet.cad, Jan Folkersma wrote:
Seems like there's put lots of time and effort in this.
I can only base my opinion on the demo movie you mentioned. I'm surprised
about the amount of destruction that's in ths bit. Where as the European
Lego Toy is about constructing, it looks like Americans have more fun in
blowing it all to pieces. Why is this? Can't a game without shooting be
fun also?

Jan - thanks for your feedback.

I guess you could say we did the hard stuff first (destruction physics).  We're
just putting in features now to allow saving of collaborative spaces.  If you
check out the browse section you'll see that many people are building
interesting places.  We have not put in features yet to allow contests, ratings,
etc.

I'm hoping that people will want to do various things - some will be builders,
some will just want to visit, some will be into racing vehicles, and others may
want to do battle.

I think the mix between the activities that kids gravitate to will be pretty
independent of country of origin.

David Baszucki

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Fri, 22 Jul 2022 18:56:03 GMT
Viewed: 
4138 times
  

In lugnet.cad, David Baszucki wrote:
Hi -

I'm working on an experimental CAD/simulation/game/website called ROBLOX and
would welcome any feedback on product direction from the Lego community.  The
physics engine handles things like collapsing buildings and vehicles by properly
simulating the dynamics of bricks, wheels, motors, etc.

There's a movie of the simulations here:

http://video.google.com/videoplay?docid=-2418575870437745291


Thanks!

David Baszucki
www.roblox.com
Let's say, hypothetically, that you released the 2006 client.

    
          
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Tue, 27 Sep 2022 09:33:12 GMT
Viewed: 
4608 times
  

In lugnet.cad, "Ben Shapiro" <benshapiro@thedailywire.org> wrote:
In lugnet.cad, David Baszucki wrote:
Hi -

I'm working on an experimental CAD/simulation/game/website called ROBLOX and
would welcome any feedback on product direction from the Lego community.  The
physics engine handles things like collapsing buildings and vehicles by properly
simulating the dynamics of bricks, wheels, motors, etc.

There's a movie of the simulations here:

http://video.google.com/videoplay?docid=-2418575870437745291


Thanks!

David Baszucki
www.roblox.com
Let's say, hypothetically, that you released the 2006 client.

I had never been heard about ROBLOX.com before. But your comment made me
curious. Now Google tells me that this is a business with 22 Billion $ US worth!
And actually there would be no good reason why anyone in 2006 would pretend to
be a garage owner named David Baszucki...

I'm impressed what is still to be found at Lugnet - even if you do not search
for it!

Ben

    
          
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 1 Oct 2022 01:51:10 GMT
Viewed: 
6666 times
  

In lugnet.cad, "Ben Shapiro" <benshapiro@thedailywire.org> wrote:

lol

   
         
     
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Fri, 19 Apr 2024 00:42:26 GMT
Viewed: 
3019 times
  

.

   
         
   
Subject: 
Re: Feedback on Brick physics simulation - ROBLOX
Newsgroups: 
lugnet.cad
Date: 
Sat, 11 May 2024 13:02:38 GMT
Viewed: 
243 times
  

In lugnet.cad, David Baszucki wrote:
Hi -

I'm working on an experimental CAD/simulation/game/website called ROBLOX and
would welcome any feedback on product direction from the Lego community.  The
physics engine handles things like collapsing buildings and vehicles by properly
simulating the dynamics of bricks, wheels, motors, etc.

There's a movie of the simulations here:

http://video.google.com/videoplay?docid=-2418575870437745291


Thanks!

David Baszucki
www.roblox.com

Wow.

 

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