| | Re: BrickFest TimeSaver Layout
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Oops. Cool Tom, I mean. Rick C. (...) (22 years ago, 1-May-02, to lugnet.trains.org, lugnet.trains)
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| | Re: BrickFest TimeSaver Layout
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Cool Rob. I've been using a LEGO Timesaver that I designed and built for over a year now. It's a great game. Looks like your layout is very similar to what I came up with. I have a number of specifics that may help you if you want the game to be as (...) (22 years ago, 1-May-02, to lugnet.trains.org, lugnet.trains)
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| | Re: BrickFest TimeSaver Layout
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(...) Hm... maybe we should subcontract the TS module construction to Steve Ringe. :-) but actually a serious suggestion. His section of the last MichLTC layout had TimeSaver characteristics (although it was more generously sized), automatic (...) (22 years ago, 1-May-02, to lugnet.trains.org)
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| | Re: BrickFest TimeSaver Layout
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I have a question. If the points have to be operated manually (assuming 9v not 12v points) and the cars have to be uncoupled manually, what really is the point of a throttle? Move the cars by hand. Before I hear an outcry, think about it. There's (...) (22 years ago, 1-May-02, to lugnet.trains.org)
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| | Re: BrickFest TimeSaver Layout
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(...) Oh, I think you should publish the RULES in advance... they're pretty standard. Just not the particular PUZZLE to be solved. (22 years ago, 30-Apr-02, to lugnet.trains.org)
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