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Subject: 
Re: Getting diagonal track to line up properly?
Newsgroups: 
lugnet.trains
Date: 
Wed, 2 Mar 2005 17:29:45 GMT
Viewed: 
3926 times
  
In lugnet.trains, Brian Kendig wrote:
Are there any web pages which have a study of how to line up Lego train
layouts with diagonal track?

That is, I want a little more freedom in my layout than forcing it to
always use ninety-degree curves and parallel/perpendicular tracks, but
I've found that if I try to be *too* freeform, nothing lines up and I
end up with two-inch gaps between the pieces I'm trying to connect.

If someone else has already done the math for how to make curves using
one, two, or three pieces of standard 22.5-degree curved track and then
get the track to line up properly and snap together firmly without
having to rely on any 'wiggle room,' that would be a great help to me!
Thanks!

I now this is an old thread but I was doing a search on attaching curved track
to base plates and had something to add to this thread.

I have a Brickshelf folder that I have not updated with current studies and
layouts recently. But I have many different LEGO track geometry that all connect
100% to make a loop. Different loops, turn-offs, turns, corners, angles, yards,
and such. This has many folders within folders I tried to keep the ideas
organized in some sort.

Main folder, many within,
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=72559

Enjoy

Mike Gallagher



Message has 1 Reply:
  Re: Getting diagonal track to line up properly?
 
OK, I'll add to an old thread too... Is there any software available for doing LEGO train layouts? I don't think this would have to be very complex -- just your several different kinds of track pieces, which you can drag around and arrange to see (...) (20 years ago, 2-Mar-05, to lugnet.trains)

Message is in Reply To:
  Getting diagonal track to line up properly?
 
Are there any web pages which have a study of how to line up Lego train layouts with diagonal track? That is, I want a little more freedom in my layout than forcing it to always use ninety-degree curves and parallel/perpendicular tracks, but I've (...) (22 years ago, 8-Nov-02, to lugnet.trains)

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