Subject:
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Re: Getting diagonal track to line up properly?
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Newsgroups:
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lugnet.trains
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Date:
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Tue, 12 Nov 2002 01:15:51 GMT
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Viewed:
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3017 times
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"James Brown" <galliard@shades-of-night.com> writes:
> If you're trying to keep things squared up, the two magic numbers
> are 7 and 11.
>
> which is to say, a corner that keeps straights lined up with the
> normal Lego geometry can be one of 3 things:
>
> 4 curves
> 1 curve, 11 straights, 3 curves
> 2 curves, 7 straights, 2 curves
>
> There are similar combinations for coming off of switches, but they
> have the same drawback as the corners: it takes lots of space.
This is very interesting... Is there a similar formula for a dog-leg?
1 curve, X straights, 1 curve the other way? What equations/formulae
would you use to compute this? It's been way too many years since I
studied trigonometry...
--Bill.
--
William R Ward bill@wards.net http://www.wards.net/~bill/
-----------------------------------------------------------------------------
Consistency is not really a human trait.
--Maude (from the film "Harold & Maude")
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Message has 1 Reply:
Message is in Reply To:
 | | Re: Getting diagonal track to line up properly?
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| (...) If you're trying to keep things squared up, the two magic numbers are 7 and 11. which is to say, a corner that keeps straights lined up with the normal Lego geometry can be one of 3 things: 4 curves 1 curve, 11 straights, 3 curves 2 curves, 7 (...) (22 years ago, 8-Nov-02, to lugnet.trains)
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