Subject:
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Re: Track Geometry for Yards
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Newsgroups:
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lugnet.trains
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Date:
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Tue, 22 Jul 2003 22:26:37 GMT
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Viewed:
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1079 times
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Hey cool! Nice work, my only thing I noticed that would be a problem is it's
17ft long! Anyway I will definitely put it to some good use at least as
reference.
OnDrew <-off to make the yard 8-wide compatable.
In lugnet.trains, William R. Ward wrote:
>
> > A1. Two points with a diagonal straight in between can be used to
> create a crossover (replace two curves with one straight), and the
> tracks will still be "in sync".
>
> A2. A right, 12 straights, and a left will be close enough to keep the
> tracks "in sync". (Ditto for left, 12 straights, and right)
>
> Here's a yard layout I worked out that I worked out using these
> principles. It's available in both GIF and TDL (Track Designer
> Layout) formats. PLMKWYT.
>
> http://www.brickshelf.com/gallery/wrw/Trains/Track-Layout-Ideas/yard.gif
> http://www.brickshelf.com/gallery/wrw/Trains/Track-Layout-Ideas/yard.tdl
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Message has 1 Reply: | | Re: Track Geometry for Yards
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| (...) It's a good reference, and I'd probably scale it back some to fit table dimensions. There's an incongruous electrical connection that needs to be removed, however, as you've got polarity reversed on the right end of the yard. The right-most (...) (21 years ago, 23-Jul-03, to lugnet.trains)
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Message is in Reply To:
| | Track Geometry for Yards
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| I've been musing on track geometry.... Consider these assumptions. I assume these are fairly well known. Or at least, I didn't discover them myself; I found them either on LUGNET or some website. A1. Two points with a diagonal straight in between (...) (21 years ago, 22-Jul-03, to lugnet.trains)
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