| | Re: SuperTrain 2001 layout - Switching Yard
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(...) That's the only thing I don't like about this layout - It's one HUGE loop with tons of sidings. The main "problem" is the three main tracks running the length of the main section. There could be one "loop" for each cross-over, but that would (...) (24 years ago, 7-Jan-01, to lugnet.org.ca.nalug, lugnet.trains)
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| | Re: What's "a car" & what's a "digital picture"? (was:Re: LEGO Trains on trial?)
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On Thu, 4 Jan 2001, James Mathis (<G6nuu2.GE7@lugnet.com>) wrote at 23:06:02 (...) Haven't read the rules, but perhaps they mean 'no CAD models'. (24 years ago, 6-Jan-01, to lugnet.trains)
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| | Re: Lego Cog Train
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Thanks for the link.. good to see something other than whats in my thoughts. The version I am working on however has both the 9V as pictured on his train, and it also has the 9V that comes with Lego trains and conducts from the tracks via the (...) (24 years ago, 6-Jan-01, to lugnet.trains)
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| | Re: SuperTrain 2001 layout - Switching Yard
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(...) A quick suggestion that will save you some time: Pre-assemble your straight track into 4 piece long segments. You should be able to find a box large enough to carry them. That way, when you're setting up at the show, you'll be able to do it (...) (24 years ago, 6-Jan-01, to lugnet.org.ca.nalug, lugnet.trains)
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| | Re: More ramblings about the train contest
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"Christopher Masi" <cmasi@cmasi.chem.tulane.edu> wrote in message news:3A54B70F.76B095...ane.edu... (...) thinking (...) do so (...) so I (...) Good point. The copyright subdiscussion in the train contest thread has really made me laugh. In all the (...) (24 years ago, 5-Jan-01, to lugnet.trains)
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