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 Trains / *6570 (-10)
  Re: We're on the itinerary!
 
(...) and "how (...) we (...) LLC (...) I hope they don't. But somehow, I don't think they will, at least to those who are really looking and not just strolling by. This might seem a bit a funky to ask, but is anyone behind the GMLTC layout going to (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: We're on the itinerary!
 
(...) The ldraw.org site header logo *is* the text of the sign. It will be a HUGE rendering of the 2x3 brick on the site, with LDRAW detailed on the studs, and the words 'ldraw.org, Centralized LDraw Resources' in the same visual arrangement as the (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: We're on the itinerary!
 
(...) We at the GMLTC will be very sensitive about that issue. When we display the layout at train shows, we are very emphatic when asked (one of the most asked questions, BTW, right behind "how many bricks are there in the layout" and "how long (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: The Construction Site Boxcar...
 
(...) Hmmm... Thats Odd I just went back and checked with both IE and Netscape and I both pictures clicked through fine. I will look at my code though to see if there is something obscure in there. (...) Thanks! Eric Kingsley The New England LEGO (...) (24 years ago, 26-Jun-00, to lugnet.org.us.nelug, lugnet.loc.us.ma.bos, lugnet.trains)
 
  Re: We're on the itinerary!
 
(...) Hey, that's kind of interesting from a community-strategic point of view... What you've got there with the signage is an opportunity to let people know -- or at least hint at -- the fact that LDraw is a fan-created and fan-run project/system (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: We're on the itinerary!
 
(...) Ya, well said! What I hope we as a community can help LEGO avoid is (to coin a phrase) "fansploitation" -- i.e., taking advantage of or exploiting things that fans did which they wish they'd thought of or done first, since they're getting into (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: Thanks Larry, Horst, Ezio
 
(...) Indeed, but it was modified to include more people than just me (showing that I could build something from whatever I was given). ++Lar (24 years ago, 26-Jun-00, to lugnet.loc.it, lugnet.loc.de, lugnet.trains)
 
  Re: The Construction Site Boxcar...
 
(...) permission (...) any thumbnail. Thumbnails look good, though. ++Lar (24 years ago, 26-Jun-00, to lugnet.org.us.nelug, lugnet.loc.us.ma.bos, lugnet.trains)
 
  Re: what is the min production run #?
 
(...) <snip> Don't tell us! Tell Jason. Let LD look in ONE place for this info NOT in many posts scattered all over the group. ++Lar (24 years ago, 26-Jun-00, to lugnet.lego.direct, lugnet.trains)
 
  Re: Thanks Larry, Horst, Ezio
 
(...) Thanks for sharing your report with us. Your game seems to be a more developed version of the one we made at Torsten Werneckes home some weeks ago: using extreme none-train-theme-parts to create a totally new effekt. (As done with the technic (...) (24 years ago, 26-Jun-00, to lugnet.loc.it, lugnet.loc.de, lugnet.trains)


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