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 Trains / *30191 (-5)
  Re: Rusty Freight Car - an experiment
 
(...) I can see the idea of this, but I'd take it further. The white is very bright and contrasts too much with the very dark rust colours. I'd lose the stripe (or use a different colour entirely - sand blue?) and swap the white for something (...) (20 years ago, 8-Sep-06, to lugnet.trains, lugnet.town, lugnet.build.schleim, FTX)
 
  Re: A small (and my first) train animation done with MLCad
 
(...) converts it? Thanks, AHui (20 years ago, 7-Sep-06, to lugnet.trains)
 
  Re: A small (and my first) train animation done with MLCad
 
(...) Dear Jindroush, Jeroen has given a good explanation why the window flickers. I have now exchanged the LGEO code for the part within the pov-file against standard coding without LGEO and that problem is solved. Since radiosity slows down the (...) (20 years ago, 6-Sep-06, to lugnet.trains)
 
  Re: Psshh-te-cuff
 
(...) You know what, I just can't say "Jones the Steam" in anything other than a (fake) Welsh accent :-) Ivor was a favourite from my childhood. I love your version and can't wait to seem him for real. Awesome. Martin (20 years ago, 6-Sep-06, to lugnet.trains, FTX)
 
  Psshh-te-cuff
 
"...Not very long ago, in the top left-hand corner of Wales, there was a railway. It wasn't a very long railway or a very important railway, but it was called The Merioneth and Llantisilly Rail Traction Company Limited, and it was all there was. And (...) (20 years ago, 5-Sep-06, to lugnet.trains, FTX) ! 

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