To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.trainsOpen lugnet.trains in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Trains / 27830
27829  |  27831
Subject: 
Re: Rusty Freight Car - an experiment
Newsgroups: 
lugnet.trains, lugnet.town, lugnet.build.schleim
Date: 
Fri, 8 Sep 2006 11:48:48 GMT
Viewed: 
11721 times
  
In lugnet.trains, Erik Amzallag wrote:
   In lugnet.trains, Timothy Gould wrote:
   Hi all,

Knowing I have an interest in dirty models, Tim David told me to build this well kept delight. I’m relatively pleasedish with what I made but would be interested in hearing other peoples ideas on how to improve it as I know it’s far from perfect.

If anyone has any ideas of how I can make it look better I’d love to hear them. Feel free to add notes on the Flickr picture.

Tim

Nice job Tim.

The improvements I imagine :
  • Colors : replace yellow by tan. The colors must be washed out.

  • When I look the original picture, the first thing which comes to me is the vertical lines, resulting of the rust which flown. I will translate this by using SNOT. Lot of plates in SNOT 90 in various colors (different browns, different greys, sand blue...) will bring a good texture. Using some tiles instead of plates will add a piece of relief thanks to the grooves (some people at BF06 should know that grooves can have effects on texture :) )

  • For the lower white part, the use of Technic brick with brown Technic pins ( I didn’t check if they really exist, but with CAD, everything is possible) will simulate round iron stains. Furthermore, the hole of the pin can represent a hole in the steel.
My little brick

A CAD file would be welcome ;)

Erik “brickerik” Amzallag

I can see the idea of this, but I’d take it further. The white is very bright and contrasts too much with the very dark rust colours. I’d lose the stripe (or use a different colour entirely - sand blue?) and swap the white for something murkier, like tan. Either that or shift the colour scheme to something else, like sand red or blue as the main colour so it looks dull even before you start to add the rust. There looks like a hint of blue in the original picture. Then it can be grey below the line.

Of course, a real one could be built with tatty old white bricks, which would improve the look.

I also don’t think you can get away with such contrasting colours as sand red and brown to represent rust. The difference in shade is just to much for them to be perceived as part of the same feature. You need to stick to either the lighter end (looking like exposed primer) or the darker end (rust and holes).

Jason R



Message is in Reply To:
  Re: Rusty Freight Car - an experiment
 
(...) Nice job Tim. The improvements I imagine : Colors : replace yellow by tan. The colors must be washed out. When I look the original picture, the first thing which comes to me is the vertical lines, resulting of the rust which flown. I will (...) (18 years ago, 5-Sep-06, to lugnet.trains, lugnet.town, lugnet.build.schleim, FTX)

5 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR