Subject:
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Re: Half-SNOT town street
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Newsgroups:
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lugnet.town
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Date:
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Sat, 17 Sep 2011 23:47:15 GMT
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Viewed:
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19553 times
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In lugnet.announce.moc, Jacob Sparre Andersen wrote:
> This is one of my attempts at reducing the cost of creating
> "studs-not-on-top" (SNOT) roads for LEGO towns, while keeping the
> flexibility the SNOT technique gives us:
>
> http://lego.sparre-andersen.dk/Transport/Veje/Halv-SNOT/
>
> The presented version has the road surface two bricks and a baseplate
> above ground level. The sidewalk is one plate above the road surface.
>
> Play well,
>
> Jacob
Cool! Lookin' forward to see the curves.
/Tore
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Message has 1 Reply: | | Re: Half-SNOT town street
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| Tore Eriksson wrote: [ (URL) ] (...) I doubt I can cut as many pieces from the construction of a curve using this technique. - But I'll give it a try. Play well, Jacob (13 years ago, 21-Sep-11, to lugnet.town)
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Message is in Reply To:
| | Half-SNOT town street
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| This is one of my attempts at reducing the cost of creating "studs-not-on-top" (SNOT) roads for LEGO towns, while keeping the flexibility the SNOT technique gives us: (URL) presented version has the road surface two bricks and a baseplate above (...) (13 years ago, 7-Sep-11, to lugnet.announce.moc, lugnet.town)
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