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 Technic / 16030
    Re: Digicomp II —Brian Davis
   (...) Well, I finally got the video put together, with some narration to explain a little bit of what's going on. I wish I could put it on YouTube a bit bigger (it's all 640x480, but YouTube seems to compress it down). (URL) sorry about the (...) (17 years ago, 14-Dec-07, to lugnet.technic)
   
        Re: Digicomp II —Geoffrey Hyde
      "Brian Davis" <brdavis@iusb.edu> wrote in message news:Jt21tp.nGo@lugnet.com... (...) rectangle expanding into an empty rectangle in the bottom right corner of the YouTube play bar. Clicking this will allow you to enter full-screen mode. (Esc (...) (17 years ago, 15-Dec-07, to lugnet.technic)
   
        Re: Digicomp II —Alexander Holroyd
   (...) understand how some of it works... What does the lower layer do? Is it just concerned with 2's complementing and clearing the accumulator? cheers, Alexander (17 years ago, 15-Dec-07, to lugnet.technic)
   
        Re: Digicomp II —Brian Davis
   (...) I'd love to claim full credit, but I really have to say I never would have thought this was possible until I had read about the original. The patent for the original Digi-comp II is really interesting - the one patent contains the idea for (...) (17 years ago, 16-Dec-07, to lugnet.technic)
   
        Re: Digicomp II —Alexander Holroyd
   (...) Quite so. But an all-LEGO implementation is still a remarkable achievement. The patent for (...) It would be great to see a version of Dr Nim too. This might also be more of a manageable project for those with limited time and resources! Then (...) (17 years ago, 10-Feb-08, to lugnet.technic)
   
        Re: Digicomp II —Brian Davis
   (...) Thank you. I had some comments from the students who built a K'nex computer a while back, and one of the things he complemented me on was staying "pure" to the medium I selected, and not to use heavier ball bearings etc. I guess purism in that (...) (17 years ago, 10-Feb-08, to lugnet.technic)
 

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