| | Re: How real should it be?
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On Mon, 18 Mar 2002 12:28:04 GMT, Fredrik =?iso-8859-1?q?Gl=F6ckner?= <fredrigl@math.uio.no> wrote: <<snip>> (...) I kind of like problem solving but if my solution proves not to work in a later stage in building I get very disappointed and wont (...) (23 years ago, 18-Mar-02, to lugnet.technic)
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| | Re: MoTeC needs more competitors!
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(...) Hm... Can't see why not :) But as you say _has_ existed, I've stolen the motors from it. (...) Download my picture and put it in your BS-folder with the .dat-file so I only need to do one link and I'll put it in. A short description in a (...) (23 years ago, 18-Mar-02, to lugnet.technic)
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| | Re: How real should it be?
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I admit that I have encountered the same feeling(s). I am actually relieved to hear that others have as well. As a programmer by trade, I find building to be quite exciting and relaxing (and challenging)... all of which are good. However, I am used (...) (23 years ago, 18-Mar-02, to lugnet.technic)
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| | Re: How real should it be?
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Making a model that will "do something" is my challenge. The saying "If you cannot solve the problem, change the problem." is the basis for my building. This requires a lot of rebuilding to achieve a design that will perform according to your (...) (23 years ago, 18-Mar-02, to lugnet.technic)
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| | Re: MoTeC needs more competitors!
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(...) heh, it just occured to me that "Motec" means, in Hebrew, "Sweetheart", "Honey", etc... :) Dan XFUT lugnet.off-topic.fun (23 years ago, 18-Mar-02, to lugnet.technic, lugnet.off-topic.fun)
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