Subject:
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Re: Lstock v.1.0a
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Newsgroups:
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lugnet.storage
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Date:
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Mon, 16 Sep 2002 21:29:11 GMT
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Viewed:
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3887 times
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Oopps.... sorry about this...... !!!!
I have updated the web.
Basically:
System Requirements:
Lstock uses DirectX to realtime render lego parts, so DirectX must be
properly installed (DirectX 8.0 is required, but recomended DirectX 8.1). At
the moment only the hardware render version is ready. A graphics card
capable of hardware T&L will be required (we are working on a software
version. Available soon). The program resolution is 800x600 32bpp fullscreen
(we are working on the windowed version too).
Lstock works fine on Windows98 & Windows2000 (Windows NT, Millenium and XP
not tested, but it should work with no problem).
Lstock is being tested on the next targets:
PentiumIII 600Mhz, 128Mb RAM with Geforce256 (on both Windows2000 & Windows
98)
Pentium IV 800Mhz, 256Mb RAM with ATI Radeon 7500 on Windows2000.
but I think it will work on a PentiumII/III 300 with 64Mb of RAM.
The most important is the graphics card (Geforce family, ATI Radeon series
or any other capable of hardware T&L will be enought).
The software version (available soon) will required more processor power
(actually it works good on our PentiumIII 600).
Please let me know any problems you have with Lstock.
Suggestions are very welcome too (we want the best Lstock for all people).
Thanks for your support.
lstock team
"Jude Beaudin" <shiningblade@rogers.com> escribió en el mensaje
news:H2JJpE.4AF@lugnet.com...
> In lugnet.storage, Juan Cuello Samper writes:
> >
> > Finally Lstock v.1.0a has released.
> >
> > Lstock is a visual DB to manage Lego inventories offline.
> >
> > Please visit:
> >
> > http://www.telefonica.net/web/rasterhome/lstock
>
> You should put the system requirements on the site.
>
> Jude
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