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Subject: 
Ursine cub II
Newsgroups: 
lugnet.build.mecha, lugnet.announce.moc, lugnet.space
Followup-To: 
lugnet.build.mecha
Date: 
Mon, 20 Jun 2005 14:31:20 GMT
Viewed: 
792 times
  
   Hello all,
I'd been meaning to rebuild the Ursine cub for quite a while, but I had been too
busy. Well, last week the building bug hit with a vengence. So powerful was the
urge that I was up until 2:30 am on a worknight (I get up at 5:30 am for work
Btw). Nuff said there, now to the mecha happiness that is the Ursine cub 2

The body really didn't get too many changes to it. A few pieces added and a
different color scheme.

The arms and legs were completely redesigned as well as the shield.
Also, a hand-held autocannon was added in the improved left hand.

Here's the Ursine cub:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1200060

And here's the Ursine cub II:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1269071

The new cub has a wrap around shield unlike the old that had a flat shield.

It's weapon load out is as follows:

  1 extended range particle cannon
  2-6 rack short range homing missiles
  1 light autocannon

The link to the folder is:

  http://www.brickshelf.com/cgi-bin/gallery.cgi?f=133480

Enjoy, and please let me know what you think!

-Jon



Message has 2 Replies:
  Re: Ursine cub II
 
(...) Wow, I've lost sleep to Lego, but never that much sleep. (...) The limb redesign really gives it a beefier shape and profile. Looks like the "new" hinge joints really help with that. I love the sand blue accented with dark blue, I've never (...) (19 years ago, 24-Jun-05, to lugnet.build.mecha, FTX)
  Re: Ursine cub II
 
This screams battletech. Not mechwarrior, with a name liek Ursine cub II, you're too good for mechwarrior. Battletech baby. The design reminds me a lot of the LOM robots. Did you use that for a design base? (no problem with that, I'm just curious) I (...) (19 years ago, 30-Jun-05, to lugnet.build.mecha)

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