 | | Re: What's the hardest part of an MOC?
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Hello! For me the hardest part is to connect two seperately developed modules. Since I haven't built any noteworthy space MOC yet I can only speak of Castle MOCs, so e.g. if I have a concept for a gate and build it and I have a concept for a rear (...) (20 years ago, 7-Mar-05, to lugnet.space)
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 | | Re: MINIMUM-SPACE-POD
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Thank you Ley. I've read the talk you pointed out, and feel so very sad our Admiral showed intention of his honorable retirement. :-p (Thank you Chris !) At first, I want the pod's landing-gear hide inside, but of-course it was impossible. So I (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: Space casino Columbia
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(...) Nive idea, Kenn, I like it a lot. You said comments welcome, so don't mind my opinion, right? I love the level of details you put into your Casino. All those aliens, built with bricks or parts from SW Minifigs, all thos great furniture pieces, (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: My First Post, and it's a biggun
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(...) And here you learn another NEW lesson: What happens when you forget to activate/deactivate FTX before replying ;-) Your MOCs are sooooo NOT fair! :-) You can't just debut AND be a good builder at the same time! This stuff is way too cool. (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space)
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 | | Re: Space casino Columbia
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Wow, great stuff, Kenn. Very cool idea for ship and well-executed. But what I'm most fond of is your cast of characters. They really bring the joint to life--some of the most fun aliens and humanoid creations I've seen rendered in LEGO. Captures the (...) (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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(...) It's a different site. Click the link Kevoh gave you in his post or follow this link if you're not seeing his: (URL) (pretty cool URL, eh???? ) Hope that helps! (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: What's the hardest part of an MOC?
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(...) For me the hardest part of an MOC is the finishing touches: Getting it to look JUST RIGHT. It can take anything between a few days to many months until I'm 'happy' with it (a subjective phrase indeed). For years before I knew of CAD and all (...) (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: The "44"
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(...) Nice! Have you tried doing the studless engines using the same parts you did for the cargo space? Then it would be studless and flat, too. (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: Space Penguins
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LOL! These are so cool :-) (...) (URL) (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: My First Post, and it's a biggun
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(...) Yeah, i actually thought about that today as i was posting, but after waiting 3 weeks to get on lugnet, i was a bit antsy. Things'll be a bit slower now though, my lego collection has inexplicably diminished. David (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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