Subject:
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Re: Moonbase Monorail: What is the track elevation?
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Newsgroups:
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lugnet.space
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Date:
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Fri, 19 Sep 2003 17:48:34 GMT
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Viewed:
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736 times
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In lugnet.space, Tony Hafner wrote:
> > > Jon Palmer wrote:
> > > > At last year's NWBC we just used the normal monorail stanchions,
> > > > which are 10 high. We had some track at the bottom and then had
> > > > some that was 20 and I think even 30 up. Let me dig up a NWBC
> > > > moonbase folder real quick (gonna add these links to the events
> > > > section)
> > > >
> > > > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=26578
> > > >
> > > > Anyway you should get an idea of the elevations from some of those
> > > > pics. And to my knowledge we went by David Wegmuller's system
> > > > exactly at the Con. I'll get up a mono elevation pic soon.
>
> > In lugnet.space, Frank Filz wrote:
> > > Basically. Actually, the track was sort of free form. I just laid it out
> > > where it fit. We also had a slight difficulty in getting through Jon's
> > > module, his track position was off by one stud... Fortunately,
> > > clearances still allowed us to run through.
>
> The track was free-form in that the actual path wasn't planned ahead of time.
> But we definitely used David Wegmuller's standard as a starting point. If you
> are going to integrate track into modules, the track lines need to map to those
> standards, or at a minimum they need to map to positions that monorail track can
> get to using those standards as a starting point. Monorail track is very rigid
> (compared to train track) and it is very difficult to integrate modules that
> don't conform.
>
> In lugnet.space, Steven D. Weiser wrote:
> > I do plan on integrating monorail directly into several modules. I will
> > use the 10 brick height as a starting reference point. I can then use
> > the ramps to either raise it or lower it by 10 depending on what it is
> > going through or around.
>
> Perfect- most of the track at NWBrickCon2002 ran at 20 bricks up. One stanchion
> puts the track running dead into almost every module. We just stacked two tall
> stanchions to get the right height, or we stacked bricks on top of modules that
> were in our path. We had various sections at ground level, 10, 20, and 30. I
> built a ton of 10-high stanchion extenders for this year so that we don't have
> to stack the stanchions (I thought that was an unattractive solution).
>
> The new module connector standard leaves enough room to run a monorail
> underneath. It also means that a 10-high track can go under a 20-high
> connector. It sucks to have to retrofit existing modules, but I have to admit
> that it makes sense.
>
> --
> Tony Hafner
> www.hafhead.com
Our club has been invited to the Motor City ComicCon in October. I had 3 modules
(old standard) almost completed, when I had a catastrophe last weekend. 2 stacks
of storage drawers fell over on to my building table and destroyed everything. I
do not think I will be ready for that show. 2 straight long tracks were broken
in the process along with some other parts.
I am still in the process of cleaning up the mess, and replacing storage drawers
with sturdier models.
Since I am now starting from scratch, I figured now was a good time to use the
new standards for our next show, whenever that is. I think it is a toy and hobby
show in November or December.
Thank you to all who provided information. I will be watching for any more
contributions to this subject.
Steven Weiser
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Message has 1 Reply:
Message is in Reply To:
| | Re: Moonbase Monorail: What is the track elevation?
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| (...) The track was free-form in that the actual path wasn't planned ahead of time. But we definitely used David Wegmuller's standard as a starting point. If you are going to integrate track into modules, the track lines need to map to those (...) (21 years ago, 19-Sep-03, to lugnet.space)
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