| | Re: What happened to Datsville in space? Matt Marshall
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| | Tobias Möller <tobias.moller@telia.com> wrote in message news:FJDGD2.Asq@lugnet.com... (...) dunno, I got some space vehicles I'd add. I'd also donate my puter for rendering time...adn sense I'm a beggar for punishment I might even be able to do (...) (25 years ago, 11-Oct-99, to lugnet.space)
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| | | | Re: What happened to Datsville in space? Tobias Möller
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| | | | Hmm, well, the thought that *I* would start the "Datstation"..... I would like it, in a way..... But, then I´d make it a *ground* station where everyone can put their ships and such, and not a modular space station. I´d also implement some of my own (...) (25 years ago, 12-Oct-99, to lugnet.space)
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| | | | | | Re: What happened to Datsville in space? Matt Marshall
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| | | | | Tobias Möller <tobias.moller@telia.com> wrote in message news:FJHzBB.4J9@lugnet.com... (...) ships (...) I said space station cause I really wanted to refer to the Internation Space Station(1) I'd prefer a ground base too, mostly cause thats my (...) (25 years ago, 12-Oct-99, to lugnet.space)
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| | | | | | Re: What happened to Datsville in space? Kya Morden
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| | | | (...) I would have to agree with it being a ground based station seeing as you can "park" your space ships there, plus have your ground crew there too instead of having to design two different "datstations" Kya (25 years ago, 13-Oct-99, to lugnet.space)
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| | | | | | Re: What happened to Datsville in space? Duane Hess
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| | | | (...) That's what I have envisioned. If the station needs to expand, add another landing plate or something. If a ship does not have landing gear, then position it in a flying orientation. Keep it simple. -Duane (25 years ago, 13-Oct-99, to lugnet.space)
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| | | | | | Re: What happened to Datsville in space? Tobias Möller
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| | | | Well, then I guess I could just render some landing plates and put them online! But I am not the right one to do the rendring of landscapes. I know nothing about skies in POV-ray, height fields etc. I could handle the HTML-coding, and the rendering (...) (25 years ago, 14-Oct-99, to lugnet.space)
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