| | Another new RcxCC version
|
|
Rather than postpone this upload until I'm completely done with the feature, I decided to make it available for anyone interested since I think it is turning out to be very nice. I've just posted version 3.2.7.3 of RcxCC (with the latest source) to (...) (23 years ago, 18-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Re: New RcxCC page
|
|
(...) 1) Enhanced watch window with counters (for RCX2 & Scout). Watching the Scout now mostly works. I'm still trying to find out how to poll the timers on the Scout. 2) New Remote dialog that is closely modelled after the Lego Remote (works with (...) (23 years ago, 17-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Re: MindScope, watch sensors/vars/timers in a graph
|
|
hi All, Version 1.0 is released and sources are published. Major improvements: - fast sampling ( 1 channel = 50 Hz / 2 channels = 33 Hz / 3 channels = 23 Hz / 4 channels = 18 Hz) - no spirit.ocx required - some bugs fixed have fun with it ! (...) (...) (23 years ago, 15-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | New RcxCC page
|
|
I finally whipped together a very simple web page for my revised RcxCC. You can find it at: (URL) Hansen (23 years ago, 15-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Re: Another RcxCC revision
|
|
hi John, Fantastic that you released your sources !! That's a good reason for me to try and test your program. I haven't found the time to do it. Also I'll try to compile your sources and look into them. I'll let you know my experiences. (...) met (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Another RcxCC revision
|
|
I just uploaded another revised rcxcc.zip file to my website. (URL) isn't changed significantly from the version I uploaded last night. I cleaned up the source code and removed obsolete references to units that aren't used now that I've abandoned (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Re: NQC's RCX Communication Code
|
|
(...) You'll need a bunch of files from the rcxlib directory (primarily RCX_Link.cpp, which implements the communication protocol). You'll also need the serial interface code which resides in platform/PSerial_unix.cpp (plus a few include files in (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | NQC's RCX Communication Code
|
|
Hi- This message is probably only answerable by Dave, but someone else might know the answer. I'm trying to build a GNOME (a linux GUI) application for controlling the RCX, ala the tools menu of RCXcc. Anyway, I wanted to know what files I would (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Re: NQC vs Spirit communication speed
|
|
(...) I knew Scout didn't support the opcode, but overlooked the Cybermaster case. I'll fix it for NQC as well. The return value for an unsupported opcode doesn't really matter since nothing is going to come back anyway, so predictive will fail no (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
|
|
| | Re: NQC vs Spirit communication speed
|
|
(...) I made PredictReplyLength a member of the RCXLink class so it can return a different value for case 0x20 (it returns 20 if the Target is Cybermaster and 0 if it is Scout - since the Scout doesn't support that opcode). Of course, in Object (...) (23 years ago, 11-May-01, to lugnet.robotics.rcx.nqc)
|