To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.robotics.rcx.legosOpen lugnet.robotics.rcx.legos in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / RCX / legOS / 3923
3922  |  3924
Subject: 
Re: RCX to RCX LNP
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Thu, 8 Sep 2005 14:00:16 GMT
Viewed: 
7566 times
  
In lugnet.robotics.rcx.legos, Andre Wiesner wrote:
Hi.

AFAIK there is no way to receive Lego-Messages, except by editing lnp.c and adding
that by hand.  The only Lego-Messages that brickos knows of, are those from the
remote control and the "send message" opcode (0xf7). It may be worthwhile to add
general LEGO-Message support to lnp.c together with an lnp_lego_handler...

That would be a fun state machine to set up... ;-)

So, I finally sat down and figured out how the lnp state machine works in
BrickOS.  Turns out it was pretty easy to add in a new set of states so it can
process a standard OpCode & store the parameters in variables.

At this point, I'm not verifying the message with the checksum, and I'm not sure
how that will work for messages with a different number of parameters.  But I've
hacked up the kernal enough to do what I want.

Thanks
Steve



Message is in Reply To:
  Re: RCX to RCX LNP
 
Hi. (...) That would be a fun state machine to set up... ;-) (...) It only does so when it receives opcodes between 0xf0 - 0xf7 or a standard firmware message (0x55). Of the first eight, only 0xf0 and 0xf1 currently require further action, with 0xf0 (...) (19 years ago, 17-Aug-05, to lugnet.robotics.rcx.legos)

4 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR