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 Robotics / RCX / legOS / 3027
  BrickOS Threading...
 
I'm having a problem, and I hope someone can help me. I've been running winLegOS, and I've switched to the latest version of BrickOS. I created a way to control the motors, which will reliably speed them up, and slow them down by using different (...) (22 years ago, 12-Dec-02, to lugnet.robotics.rcx.legos)
 
  Re: BrickOS Threading...
 
The motor handler is only called once ever 2ms in the latest version of BrickOS (as opposed to every 1ms in earlier versions). This is a fairly recent change and it could be causing a "granularity" type problem with certain speed settings in your (...) (22 years ago, 12-Dec-02, to lugnet.robotics.rcx.legos)
 
  Re: BrickOS Threading...
 
(...) ... (...) This change seem to improve things. Can I change it back to the way it was before? Thanks Steve (22 years ago, 13-Dec-02, to lugnet.robotics.rcx.legos)
 
  Re: BrickOS Threading...
 
(...) <snip> (...) Steve, Yes, infact I had tested a couple different applications with the motor controller being called every 1 ms and the same ones with a 2 ms interval. I didn't see a difference with those applications, but did recognize the (...) (22 years ago, 13-Dec-02, to lugnet.robotics.rcx.legos)
 
  Re: BrickOS Threading...
 
(...) In trying to balance an RCX on two wheels, every little bit makes a difference. I didn't think it would matter quite that much, but my robot really shakes more with the new version. Thanks for the work, Steve (22 years ago, 13-Dec-02, to lugnet.robotics.rcx.legos)
 
  Re: BrickOS Threading...
 
Steve, I checked in some changes this morning (into cvs) to put the motor controller back at the 1 ms interval. However, I want to complete the get_sys_time() updates that Mark Riley has proposed; so that can be tested as well. I am not sure when (...) (22 years ago, 13-Dec-02, to lugnet.robotics.rcx.legos)
 
  Re: BrickOS Threading...
 
Joe, (...) Maybe a special kernel build for testing purposes that increments the lower sys_time word by 0x4000 instead of 1. This will greatly increase the opportunity for this glitch to occur (from once every 65 seconds to once every 4ms.) You (...) (22 years ago, 13-Dec-02, to lugnet.robotics.rcx.legos)

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