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 Robotics / RCX / legOS / 1128
    Re: memory left —Luis Villa
   I'm pretty much always interested in anything that anyone does with legOS.... makes me feel less lonely here ;) I've never heard of SDL before, but after looking through some of the docs, I'll admit it looks quite interesting. Please keep up us to (...) (24 years ago, 7-Jun-00, to lugnet.robotics.rcx.legos)
   
        SDL and legOS (was: memory left) —Torkel Niklasson
   Well, SDL is a very good programming language indeed. Its main attraction to me is that it draws your attention away from stupid little programming errors, such as memory allocation, pointers not pointing where they're supposed to point and (...) (24 years ago, 8-Jun-00, to lugnet.robotics.rcx.legos)
   
        Re: SDL and legOS (was: memory left) —Luis Villa
   Quoting Torkel Niklasson <torkel.niklasson@te...ogic.com>: (...) That's what I gathered from the docs. Interesting- sounds much more productive, too, if perhaps a little limiting. (...) Great. What exactly do you mean by "adapt", by the way? Just (...) (24 years ago, 8-Jun-00, to lugnet.robotics.rcx.legos)
   
        Re: SDL and legOS (was: memory left) —Torkel Niklasson
    Luis Villa <liv@duke.edu> wrote in message news:960488287.393fe...uke.edu... (...) productive, (...) Well, it depends of course on what you intend to do with it. If you for example design and implement a protocol of some sort, it's a great (...) (24 years ago, 9-Jun-00, to lugnet.robotics.rcx.legos)
   
        Re: SDL and legOS (was: memory left) —Ricardo Andrade
   Hi guys I found this tutorial about SDL. (...) (24 years ago, 20-Jun-00, to lugnet.robotics.rcx.legos)
 

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