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 Robotics / RCX / legOS / *594 (-5)
  Sound patch for 0.2.3
 
As somebody painted out today, the frequency settings for PITCH_Gm2 through PITCH_Am3 (or 23-37) are erroneous. I copied and pasted these from Martin's "Wir sind die Roboter" demo, which seems to be in error, too. A patch to alleviate the problem is (...) (25 years ago, 19-Dec-99, to lugnet.robotics.rcx.legos)
 
  legOS-0.2.3 released
 
Hello everyone, legOS-0.2.3 is out and available at (URL) for legOS-0.2.3: ---...--- * Better rotation sensor handling via state tables. * Sound driver to play sequences of notes. * Improved packet retransmit handling for program downloads. * (...) (25 years ago, 19-Dec-99, to lugnet.robotics.rcx.legos)
 
  Re: Problem with downloading large LX files in legOS (patch)
 
Hi Frank, (...) Did you try changing end-of-packet timing? This may be due to ringing in the receiver, or any sort of analogue issue. This may also be the reason why LEGO is using complement bytes ;-) (...) Yes, this is what I meant to happen. (...) (...) (25 years ago, 18-Dec-99, to lugnet.robotics.rcx.legos)
 
  Re: Call for debugging support
 
Hello Martin, pthreads and select sound fairly portable. And, as I mentioned before, there's a way of having Windows dispatch asynchronous serial events to programs, so work on porting would be fairly localized. The library approach has one serious (...) (25 years ago, 18-Dec-99, to lugnet.robotics.rcx.legos)
 
  Re: (Failed) Getting LegOS 0.2.2 working on Windows
 
(...) The original loader.c doesn't compile, due to O_ASYNC (and other stuff) - worked around in the patch for Windows folks. No help there ... I did some poking and experimentation, and here's a tad more info: - The "Invalid argument" error happens (...) (25 years ago, 17-Dec-99, to lugnet.robotics.rcx.legos)


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