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 Robotics / RCX / legOS / *1904 (-10)
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) Actually, the problem seems to come with gcc 2.96 (recent installation of Red Hat 7.1). My program runs without any problem on an other PC with gcc 2.95. I have forced the system to use egcs, re-built everything, and now it works fine. (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: lnp rcx hostaddress [and a summer legOS release?]
 
I'm very open, to feedback to tell me why I'm nuts and/or to help in making sure I don't break anything important to current legOS users. I certainly won't change anything serious without announcing and discussing it here. Luis (...) (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: lnp rcx hostaddress [and a summer legOS release?]
 
Hi I'm preparing for the same project Vittorio's working on, a high level library in C++ to send explicit commands to rcx from a pc and back. I hope if you gonna change the low level library you will mantain a certain compatibility so that I won't (...) (23 years ago, 28-May-01, to lugnet.robotics.rcx.legos)
 
  Re: lnp rcx hostaddress [and a summer legOS release?]
 
Vittorio- I've frequently wondered the same, but since I've never had reason to use LNP I've never fixed it. If you'd like to submit a patch I'll gladly apply it to the source tree. In other news- I'm back, more or less. While this week will be (...) (23 years ago, 27-May-01, to lugnet.robotics.rcx.legos)
 
  lnp rcx hostaddress
 
I have an important question: WHY the rcx lnp address (and mask) is hardcoded in the library? I inspected the source code for both the pc part and the rcx part. The pc library is well formed and the init function allows you to set up the address and (...) (23 years ago, 27-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) You are the second person to report something like this, so there must be something wrong somewhere. I will take a closer look at this when I get a chance. I am busy until Tuesday though. I know I will forget, so keep e-mailing me until I fix (...) (23 years ago, 26-May-01, to lugnet.robotics.rcx.legos)
 
  Custom Firmware, IR Problems, and Dead RCXs (long)
 
The following information is my own opinion and not endorsed or verified in any way by LEGO. That being said, I think that now is the time to relate some experiences I've had over the past couple of months with my RCX and IR tower - and it boils (...) (23 years ago, 26-May-01, to lugnet.robotics.rcx, lugnet.robotics.rcx.pbforth, lugnet.robotics.rcx.legos)
 
  problem with floating point numbers (legOS 0.2.5)
 
Hi Here are two programs I've compiled and downloaded into my RCX. The first one works fine whereas the second doesn't (no music). Since the only difference between them is the type of the variable "number", I'm worrying about the ability of the (...) (23 years ago, 25-May-01, to lugnet.robotics.rcx.legos)
 
  Re: modulo in legOS 2.4 ?
 
-----Original Message----- From: Ciaran Jessup <ciaranjessup@myrealbox.com> To: lugnet.robotics.rcx....lugnet.com <lugnet.robotics.rcx...ugnet.com> Date: 24. mai 2001 22:39 Subject: Re: modulo in legOS 2.4 ? (...) an (...) you (...) ah, i mean the (...) (23 years ago, 24-May-01, to lugnet.robotics.rcx.legos)
 
  Re: modulo in legOS 2.4 ?
 
do you mean 3mod3 = 0 or mod(-3)=mod(3)= 3 ? If you mean the first then you want the %age operator, otherwise you want an 'abs' function not sure if legOS supports this as doesn't support floats(entirely), but you can always write a quick (...) (23 years ago, 24-May-01, to lugnet.robotics.rcx.legos)


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