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| | PS
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| As an addendum to my light message, I checked direct-sensor.h, and the numbers there seem to work out just fine. Could this be a compiler problem on my part? Just another thought- Luis ###...### "They call the faithful to their knees to hear the (...) (25 years ago, 12-Apr-99, to lugnet.robotics.rcx.legos)
| | | | light values?
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| Another question before I call it a night- under LegOS 0.1.6, light-sensor values were restricted to the range 0-100. Under 0.1.7, I'm now getting a max value (pointed straight at a light bulb) of about 263, or once even 272. 255 would make sense to (...) (25 years ago, 12-Apr-99, to lugnet.robotics.rcx.legos)
| | | | Updated Win32 toolchain
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| I've put an updated Windows 95/98/NT H8/300 cross-compiler, based on EGCS 1.1.2 (basically, the EGCS 1.1.2 release plus Mumit Kahn's Win32 patches, plus a couple of source hacks), on (URL) - this time, I've bundled in enough to compile without (...) (25 years ago, 12-Apr-99, to lugnet.robotics.rcx.legos)
| | | | Re: floats
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| Thanks, Kekoa. (...) Well, as it appears I don't have much of an option, I'll stick to ints then :-) -Luis ###...### "They call the faithful to their knees to hear the softly spoken magic spell:" "There's no place like home... There's no place like (...) (25 years ago, 12-Apr-99, to lugnet.robotics.rcx.legos)
| | | | Re: floats
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| (...) The errors you see are due to the fact that there is no hardware support for floating point. The compiler substitutes calls to the software equivalents, which do not exist; hence the linker errors you see. The math routines that do exist are (...) (25 years ago, 12-Apr-99, to lugnet.robotics.rcx.legos)
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