 | | Re: Exploration Mars missing?
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(...) I would assume that this is so that the US version can use imperial units and the European one can use metric. This would truly allow us to emulate the true spirit of exploring Mars! Cheers, Steve (26 years ago, 18-Dec-99, to lugnet.robotics.rcx)
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 | | Re: Exploration Mars missing?
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(...) Exploration Mars, is visible on the European catalogue. However I tried to order it the other day, and the lady at Lego, said that the European release had 'officially' happened, but as yet they had no stock. The US version has a different CD, (...) (26 years ago, 18-Dec-99, to lugnet.robotics.rcx)
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 | | Re: Exploration Mars missing?
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I think I heard some rumblings about sometime early in 2000 for Exploration Mars, but couldn't remember where to confirm or even if this was official. Not much help really. What's more important is - what is going to be in it when it is finally (...) (26 years ago, 18-Dec-99, to lugnet.robotics.rcx)
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 | | Re: Exploration Mars missing?
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(...) It was planned, and never happened. (As of yet, at least.) (26 years ago, 18-Dec-99, to lugnet.robotics.rcx)
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 | | Exploration Mars missing?
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Hi, Using RIS 1.5. It looks as if at some day Exploration Mars was an optional expansion kit. Don't seem to be able to buy it anymore, any experience with it? Regards, Bert. (26 years ago, 17-Dec-99, to lugnet.robotics.rcx)
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 | | Re: FSMs, coding techniques and other goodies
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(...) I was thinking about that. The problem is that I lack the time... for the next couple of months, anyway... The idea of using a higher level language comes from the guess that it would be faster to develop than a graphical tool. Plus that it (...) (26 years ago, 14-Dec-99, to lugnet.robotics.rcx)
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 | | Re: FSMs, coding techniques and other goodies
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Vlad, why don't you write a graphical FSM generator? Textbook FSMs are quite powerful, but in practice, states and transitions are usually augmented with enter/hold/leave actions. This provides plenty of configuration potential. Also, there's a (...) (26 years ago, 14-Dec-99, to lugnet.robotics.rcx)
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 | | Interactive C for the RCX?
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Hi again! I was looking at the Handyboard, and thought whether it would be possible to port IC to the RCX. In my humble opinion, it would fit nicely between legOS and pbForth: the power of C and the interactivity of Forth; no fuss with egcs and gcc (...) (26 years ago, 13-Dec-99, to lugnet.robotics.rcx)
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 | | FSMs, coding techniques and other goodies
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Hi all! I know that multitasking is reducing the need for using FSMs, but in my case the tasks ended being smaller FSMs after all, and because some parts were overlapping - why not use a single large FSM? [maybe it is my own fault that FSMs appear (...) (26 years ago, 13-Dec-99, to lugnet.robotics.rcx)
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 | | Re: RCX 1.0 availablilty
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What I don't understand is why does it still say RCX 1.0 on the plastic? The mold is obviously different, why diddn't they change the version stamp? KL (...) (26 years ago, 6-Dec-99, to lugnet.robotics.rcx)
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