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 Robotics / RCX / *9260 (-10)
  Re: Group project: RCX units run emergence simulation
 
(...) TOTALLY agree. Not saying it's not relevant to robotics, there is lots of clever mechanical stuff to be learned from GBC... Just saying it's somewhat in a different direction from leaving a bunch of identical RCX based autonomous mobile (...) (19 years ago, 23-May-05, to lugnet.events.brickfest, lugnet.robotics.rcx)
 
  Re: Group project: RCX units run emergence simulation
 
(...) Not having an RCX does not necesarily make it irrelevant to robotics. I consider automatons fairly relevant - and the technique of getting a single motor to do many things is a very valuable one, especially considering the IO limitations of (...) (19 years ago, 23-May-05, to lugnet.events.brickfest, lugnet.robotics.rcx)
 
  Re: Group project: RCX units run emergence simulation
 
(...) Right, but haven't you and your cohorts (Hi Brian!) been busily proving that there hasn't yet been a mechanism that NEEDED an RCX? Most of the GBC modules are (brilliantly, elegantly...) purely mechanical except for the train ball return, and (...) (19 years ago, 23-May-05, to lugnet.events.brickfest, lugnet.robotics.rcx)
 
  Re: Group project: RCX units run emergence simulation
 
On Sat, May 21, 2005 2:37 pm, Suz said: (...) Suz, While it's not exactly a 'simulation', there is a community project for the robotics/technic areas this year. More will be announced soon, but you can get started by looking here: (URL) (19 years ago, 23-May-05, to lugnet.events.brickfest, lugnet.robotics.rcx)
 
  Group project: RCX units run emergence simulation
 
I've wondered about this for over a year now, but haven't brought it up because of not making it to the BF events. Now I can't stand it anymore and must ask. Have RCX owners considered pooling their units to run an event-long simulation? Each of us (...) (19 years ago, 21-May-05, to lugnet.events.brickfest, lugnet.robotics.rcx)
 
  Re: 8 bit timer problem
 
(...) Sorry, my mistake. I actually wrote the correct address in the code on my machine. (...) Thanks anyway :) (...) (19 years ago, 20-May-05, to lugnet.robotics.rcx)
 
  Re: 8 bit timer problem
 
(...) Looks like a typo - try this in your handler instead: "bclr #6, @0xc9:8 \n\t" // Clear CMFA // (bit 6 of // TCSR) I haven't really checked the rest of the code for anything else, though. HTH, Mark (19 years ago, 19-May-05, to lugnet.robotics.rcx)
 
  8 bit timer problem
 
Hi I am a member of a project group at Aalborg University, Denmark, and the goal for our project on this semester is to code an operating system for the RCX brick from Lego. During a whole week, I have been strugling with the 8 bit timers of the (...) (19 years ago, 19-May-05, to lugnet.robotics.rcx)
 
  Re: true realtime event?
 
(...) It does allow some very interesting abilities too. I used it for a line-follower, where three tasks could dynamicly alter their priority depending on what was going on. Another use would be a multi-goal system. For instance, one task could be (...) (19 years ago, 19-May-05, to lugnet.robotics.rcx.robolab, lugnet.robotics.rcx)
 
  RE: true realtime event?
 
It's not a true realtime interrupt. Some events may be recognized immediately (e.g. a new "mailbox" message, and some may be recognized on a 100 millisecond background scan (e.g. a "click" event). The event monitoring code does not put the task into (...) (19 years ago, 19-May-05, to lugnet.robotics.rcx.robolab, lugnet.robotics.rcx)


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