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 Robotics / RCX / *2880 (-5)
  Re: LegOS + Lego Remote
 
Chris- Do you have a patch for that? I'd love to test this myself (not sure if I can- MB crash last week has me still under pretty limited capacity) and if it works reliably, integrate it into the actual source tree... Luis (...) ---...--- (...) (24 years ago, 15-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: LegOS + Lego Remote
 
um, never mind... i just set parity to odd for both the LegOS kernel and compiled a new version of dll.exe with odd parity, and it worked fine... have a callback that works for the remote in unofficial 0.2.4 now... a bit unexpected though, with the (...) (24 years ago, 15-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Strange crash (and possible fix)
 
(...) Well, it'd be nice to know, certainly, but I'm not going to look into it too hard. The fact is that it works wonderfully now. I compiled and downlaoded probably twenty versions of my program over the past two hours or so, and not a single one (...) (24 years ago, 14-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Strange crash (and possible fix)
 
Mike- I wish I knew. I have frequently seen the same kinds of "random" changes produce better results. For example, I had one piece of code that used a switch statement- 19 statements in all. I added a 20th and poof... it froze. I have no idea what (...) (24 years ago, 14-Jul-00, to lugnet.robotics.rcx.legos)
 
  Strange crash (and possible fix)
 
I had a strange experience today. My program likes to crash a lot. I accept this as a fact of life now; part of it is the difficulty in debugging it, and part seems to be the beta-ness of legOS. However, today, I tracked down one particularly evil (...) (24 years ago, 14-Jul-00, to lugnet.robotics.rcx.legos)


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