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 Robotics / RCX / *255 (-5)
  Re: legOS Network Protocol
 
(...) given (...) lego (...) [ stuff about lego/native collisions ] (...) of a (...) on (...) I was wondering, since people are considering using tags in the LNP frame to signify local to local messages, could we not also use this to "label" non (...) (25 years ago, 23-Apr-99, to lugnet.robotics.rcx.legos)
 
  Re: loading s/w
 
(...) In my brief experimentation with rom_reset(), it does not actually clear the rom- rather it only starts the program over again (in main()). Is this intentional? I get this behavior when calling it from main- when calling it from within another (...) (25 years ago, 21-Apr-99, to lugnet.robotics.rcx.legos)
 
  Re: Rotation sensor bug found
 
(...) This seems the best approach to me too. My problem is I don't know if I am able to do such a thing :-) (...) I know your site and know you've done a LOT of hard work to understand and explain both RCX hardware and original firmware code. Mario (25 years ago, 21-Apr-99, to lugnet.robotics.rcx.legos)
 
  Re: loading s/w
 
(...) That's what I am doing. Markus. (25 years ago, 21-Apr-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS Network Protocol
 
(...) Hmm.. with a little hacking you could certainly detect logic errors. The main problem I think would be writing alternative C-Functions for the H8 assembler, which makes up legOS itself. You'd also need to create a simulator engine for legOS to (...) (25 years ago, 21-Apr-99, to lugnet.robotics.rcx.legos)


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