Subject:
|
Re: Interactive C Primitives
|
Newsgroups:
|
lugnet.robotics.handyboard
|
Date:
|
Sun, 7 Feb 1999 15:20:06 GMT
|
Original-From:
|
Richard Drushel <drushel@apk.=StopSpammers=net>
|
Viewed:
|
1213 times
|
| |
| |
[Fred G. Martin] spake unto the ether:
> these are largely undocumented (esp the software ones) b/c they're not
> an interface we wanted to expose to the user.
Security through obscurity is always a bad idea :-) I can agree
that software data structures are not public, but all the hardware stuff
should be documented, since it's not likely to move around.
*Rich*
--
Richard F. Drushel, Ph.D. | "Aplysia californica" is your taxonomic
Department of Biology, Slug Division | nomenclature. / A slug, by any other
Case Western Reserve University | name, is still a slug by nature.
Cleveland, Ohio 44106-7080 U.S.A. | -- apologies to Data, "Ode to Spot"
|
|
Message is in Reply To:
| | Re: Interactive C Primitives
|
| these are documented in sec 5.10 of the hb tech ref. the larger issue is knowing the places you are supposed to peek and poke. some of these are hardware specific (e.g, motor port); others are software based/defined in the pcode implementation (...) (26 years ago, 7-Feb-99, to lugnet.robotics.handyboard)
|
4 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|