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Subject: 
Re: Interactive C Primitives
Newsgroups: 
lugnet.robotics.handyboard
Date: 
Sun, 7 Feb 1999 07:41:57 GMT
Original-From: 
Nick Taylor <ntaylor@iname.com>
Viewed: 
757 times
  
My apologies for having posted this question.  After
re-reading the HB Tech Manual for the umpteenth
time, para. 5.10 suddenly appeared out of nowhere!

*Nick hangs his head in shame*
- - - Nick - - -

Nick Taylor wrote:

There are several IC primitives for which I cannot
find documentation nor source, such as:

poke, peek, pokeword, peekword, bit_set, bit_clear

These six are relatively simple to figure out by
context and familiarity with other languages, but
I find myself wondering what other primitives, and
what nuances or caveats I may be missing.

Can someone point me to documentation/source for
IC primitives not documented in the HB Tech Reference,
lib_hb.c or lib_hb.asm ... or at least a list of
what primitives are available.  Or possibly point
out that these primitives are documented in plain
sight and I'm just being dense.

All responses will be appreciated.
- - - Nick - - -



Message is in Reply To:
  Interactive C Primitives
 
There are several IC primitives for which I cannot find documentation nor source, such as: poke, peek, pokeword, peekword, bit_set, bit_clear These six are relatively simple to figure out by context and familiarity with other languages, but I find (...) (26 years ago, 7-Feb-99, to lugnet.robotics.handyboard)

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