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 Robotics / Search Results: video image
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  Re: Wishlist for next pbLua Beta
 
(...) Preparing a filesystemblock with files inside should be not a big problem... Testing can be done by downloading (sending ascii) like today and when finished, prepare the filesystem and download the separate image. When operating system and (...) (19 years ago, 23-Apr-07, to lugnet.robotics.nxt)
 

image
(score: 0.544)

  Re: LEGO Engineer Software
 
(...) I've been looking for that myself, but after a bit of search, I found this tutorial that shows that RoboLab has the ability to use the Control Lab 9751: (URL) this helps. John (19 years ago, 24-Apr-07, to lugnet.robotics)
 

image
(score: 0.544)

  NXT UNV Robot MOC
 
All, After sitting my a shelf for months, I've finally gotten around to uploading pics and a movie of my UNV NXT Robot rover. For details visit www.plastibots.com (URL) (19 years ago, 15-Apr-07, to lugnet.robotics.nxt, FTX)  
 

image
(score: 0.543)

  Re: Another New NXT Utility
 
(...) I noticed that myself shortly before you posted. The version with a main menu bar and toolbar at the top has menu shortcuts which do work but in the NXT image version (with no main menu) the shortcuts do not work. Or, at least, they did not (...) (19 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 

image
(score: 0.542)

  Re: Another New NXT Utility
 
(...) I just uploaded a new nextscreen.zip with both versions of the NeXT Screen utility. The one which uses an image of the NXT now supports scaling via the right-click popup menu. You can scale from 1x to 4x with several fixed steps in between. I (...) (19 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 

image
(score: 0.542)

  Re: Another New NXT Utility
 
(...) That's wonderful. I am very glad that it has proven to be a useful tool. Make sure you've got the very latest zip from late yesterday afternoon which has all the hot keys working as well as JPG and PNG image support. John Hansen (19 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 

image
(score: 0.542)

  Re: Another New NXT Utility
 
(...) This evening I uploaded a zip containing two versions of the utility. The newer version uses a bitmap of the NXT and the screen image is not scalable but otherwise it functions identically to the second version I posted. For classroom purposes (...) (19 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 

image
(score: 0.542)

  Another New NXT Utility
 
Michael Anderson had a great idea for an NXT tool for BricxCC. He envisioned a PC screen which would show whatever was on the NXT screen, only scaled to a larger size. He mentioned his idea to me and a couple hours later it was finished (or, at (...) (19 years ago, 10-Apr-07, to lugnet.robotics.nxt) ! 
 

image
(score: 0.542)

  Re: NXC/NBC release news
 
(...) The standard NXT firmware has a bug in the replace opcode which makes it impossible to use with multi-dimensional arrays (or ragged arrays of arrays). I have fixed this bug and submitted the code to folks at NI and LEGO for possible inclusion (...) (19 years ago, 30-Mar-07, to lugnet.robotics)
 

image
(score: 0.541)

  Re: Get Pixel Value Plotter
 
(...) Work is coming along swimmingly. I never thought I would sit out on the back deck late at night pinching myself after a good nights work. To analyses images simply is the painter’s way and now I’m doing it in the computer. I have devised a way (...) (19 years ago, 27-Mar-07, to lugnet.robotics.rcx.robolab)
 

image
(score: 0.540)

  Re: Faster NXT LCD Screen Refresh
 
(...) I already got one shade of grey out of it by flicking between two images at the current rate: (URL) I use all those spare cycles to mix and merge screen layers in real time, so this image has full parallax scrolling. I've been trying to do (...) (19 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking, FTX)
 

image
(score: 0.540)

  Re: Faster NXT LCD Screen Refresh
 
(...) This kind of works. In the first instance, you get two identical shades of grey. In the second instance (and I've tried this) you'd be surprised to see that the difference in shades between the two greys is actually very small. You really need (...) (19 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking)
 

image
(score: 0.540)

  Robo Quad - Stage Two and Three
 
(URL) Robo Quad - Stage One notes> Stage Two - Completed Stage Three - Completed Stage Four - Work in progress (URL) Robo Quad - Gallery> Stage One - Completed (URL) drive system>> (URL) front paw - top>> (URL) front paw - rear>> (URL) front paw - (...) (19 years ago, 22-Mar-07, to lugnet.announce, lugnet.robotics, lugnet.technic, lugnet.build.mecha, FTX)  
 

image
(score: 0.539)

  Video of Hexapod by Sigurd
 
Sigurd sent this to me in the mail. The link is not public yet. Bob Fay (URL) wrote: i already take the top (switches control unit's) for my new project, but i've make it walk again (only forward) but i've put 2 small movie's in my gallery (URL) (20 years ago, 25-Jul-05, to lugnet.robotics, lugnet.technic)
 

video
(score: 0.539)

  Enhanced standard NXT firmware
 
Over the past couple days I have used the IAR Embedded Workbench to implement some enhancements and bug fixes for the standard NXT firmware. The bug fixes are as follows: 1. RIC drawing code incorrectly checked the size of the OP_LINE structure for (...) (19 years ago, 16-Mar-07, to lugnet.robotics.nxt.nxthacking, lugnet.robotics, lugnet.robotics.nxt)  
 

image
(score: 0.539)

  Re: GCC vs. IAR compiler: Could GCC be tweaked to generate code as tight as IAR?
 
(...) LEGO is using a slightly older version of IAR Embedded Workbench. Maybe that explains it. Or maybe its a 1.03 vs 1.04 source code difference. (...) I have been told that the following is the standard operating procedure for generating the (...) (19 years ago, 15-Mar-07, to lugnet.robotics.nxt.nxthacking)
 

image
(score: 0.539)

  Re: GCC vs. IAR compiler: Could GCC be tweaked to generate code as tight as IAR?
 
(...) OK. This is good info!!! It is hard to guess that this was the way to do it. It also makes some sense for LEGO to use their file manager to do this rather than having a second tool replicate a filemanager on the host and insert it at compile (...) (19 years ago, 15-Mar-07, to lugnet.robotics.nxt.nxthacking)
 

image
(score: 0.539)

  Re: GCC vs. IAR compiler: Could GCC be tweaked to generate code as tight as IAR?
 
... (...) I have not done that. Well, just a little bit:-). The best one (not surprisingly) is the "-Os" optimization, which does this "Optimize for size. -Os enables all -O2 optimizations that do not typically increase code size." (...) I tried (...) (19 years ago, 14-Mar-07, to lugnet.robotics.nxt.nxthacking)
 

image
(score: 0.539)

  Re: GCC vs. IAR compiler: Could GCC be tweaked to generate code as tight as IAR?
 
(...) I did not do so. The memory map in LEGO_MINDSTORMS_NXT_..._v1.03.bin is like this for the files: 0x11F000-0x12E99D Actual files like Demo.rxe 0x13FF00-0x13FF37 FILE_HANDLE(s) 0x13FFFC-0c13FFFF FILEVERSION The nxtgcc stuff compiles to 126176 (...) (19 years ago, 14-Mar-07, to lugnet.robotics.nxt.nxthacking)
 

image
(score: 0.539)

  Re: Best pneumatic hexapod yet!
 
Hi Pixel, The walker was built to someday be able to talk in any direction, not just forwards/backwards. Sigurd, didn't have enough pneumatic hardware to make this version omni-directional. This left the two side legs elbows disconnected. I have (...) (20 years ago, 28-Jul-05, to lugnet.technic, lugnet.robotics)
 

video
(score: 0.538)

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