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Subject: 
Re: RCX speaks ?
Newsgroups: 
lugnet.robotics
Date: 
Fri, 7 Jan 2000 21:49:58 GMT
Reply-To: 
mattdm@mattdm.AVOIDSPAMorg
Viewed: 
695 times
  
Jean-claude havaux <lego-robotics@crynwr.com> wrote:
Does anyone know if it is possible to use tone in RCX to create « artificial
voice ».
Browsing on the net, I did not find correspondence between phonema and tone.
I would like to introduce in my programs some expressions related to
variable values ( a little bit like a “furby-lego”).

I'm not sure if LegOS yet gives you raw control over the speaker. You'd
certainly need at least that. You wouldn't be able to use the
standard-firmware based systems (RCX Code, NQC, RoboLab), for sure.

Even with LegOS, there's the issue of not having much room for samples in
32k....


--
Matthew Miller                      --->                  mattdm@mattdm.org
Quotes 'R' Us                       --->             http://quotes-r-us.org/



Message has 1 Reply:
  RE: RCX speaks ?
 
Hi, I was planning on porting speak over to legOS, but unfortunately, with 32K, it doesnt leave much room to have the phonemes in memory let along a few of them. Each .au file is about 3-4K some bigger. Anyone else have any ideas??? Ram (...) (25 years ago, 8-Jan-00, to lugnet.robotics)

Message is in Reply To:
  RCX speaks ?
 
Does anyone know if it is possible to use tone in RCX to create « artificial voice ». Browsing on the net, I did not find correspondence between phonema and tone. I would like to introduce in my programs some expressions related to variable values ( (...) (25 years ago, 7-Jan-00, to lugnet.robotics)

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