Subject:
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RE: RCX speaks ?
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Newsgroups:
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lugnet.robotics
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Date:
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Sat, 8 Jan 2000 00:45:02 GMT
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Reply-To:
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<rmeenaks@olf!stopspam!.com>
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Viewed:
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674 times
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Hi,
I was planning on porting speak over to legOS, but unfortunately, with 32K,
it doesnt leave much room to have the phonemes in memory let along a few of
them. Each .au file is about 3-4K some bigger. Anyone else have any
ideas???
Ram
-----Original Message-----
From: news-gateway@lugnet.com [mailto:news-gateway@lugnet.com]On Behalf
Of Matthew Miller
Sent: Friday, January 07, 2000 4:50 PM
To: lugnet.robotics@lugnet.com
Subject: Re: RCX speaks ?
Jean-claude havaux <lego-robotics@crynwr.com> wrote:
> Does anyone know if it is possible to use tone in RCX to create artificial
> voice ».
> Browsing on the net, I did not find correspondence between phonema and tone.
> I would like to introduce in my programs some expressions related to
> variable values ( a little bit like a furby-lego).
I'm not sure if LegOS yet gives you raw control over the speaker. You'd
certainly need at least that. You wouldn't be able to use the
standard-firmware based systems (RCX Code, NQC, RoboLab), for sure.
Even with LegOS, there's the issue of not having much room for samples in
32k....
--
Matthew Miller ---> mattdm@mattdm.org
Quotes 'R' Us ---> http://quotes-r-us.org/
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Message has 1 Reply: | | Re: RCX speaks ?
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| (...) If there's an external source of interrupts that you can drive quickly enough you could generate the noise from the interrupt handler and store the samples remotely. Does the IR port generate interrupts? Or you could build a "sensor" that (...) (25 years ago, 7-Jan-00, to lugnet.robotics)
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Message is in Reply To:
| | Re: RCX speaks ?
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| (...) I'm not sure if LegOS yet gives you raw control over the speaker. You'd certainly need at least that. You wouldn't be able to use the standard-firmware based systems (RCX Code, NQC, RoboLab), for sure. Even with LegOS, there's the issue of not (...) (25 years ago, 7-Jan-00, to lugnet.robotics)
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