Subject:
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Re: NXT Program: How to avoid stop-and-go? (US-Sensor in angle)
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Newsgroups:
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lugnet.robotics
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Date:
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Mon, 24 Dec 2007 00:31:58 GMT
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Original-From:
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bigboss97 <bigboss97.geo@=avoidspam=yahoo.com>
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Viewed:
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5446 times
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I found a very interesting (and beautiful) site:
http://www.tik.ee.ethz.ch/tik/education/lectures/PPS/mindstorms/sa_nxt/index.php?page=tests_us
bigboss97 wrote:
>
> Strangely, it slows down, i.e. it detects the further distance (less
> reflection?) in the same angle.
> I tried to put the US-sensor vertically. It still shows the same effect.
> I also notice the closer it comes the larger angle it needs to get a
> reaction. I observed...
> When the vehicle hits the wall with a flat angle and I leave it running,
> it keeps on pushing to the wall. I noticed that it only turns around when
> the vehicle has been pushed to a position of almost 90 degree. The sensor
> is almost covered by the all. The angle range is even smaller than if it
> comes from a distance.
>
>
--
View this message in context: http://www.nabble.com/NXT-Program%3A-How-to-avoid-stop-and-go--tp14446433p14483411.html
Sent from the LEGO Robotics mailing list archive at Nabble.com.
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