| | Re: Re Rafe Donahue's GBC binary counter
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(...) There is some video that Joe posted. There are some pictures too. The explanation goes something like this: Upon entry into the module, the ball is lifted with a standard link lifter and is dropped onto a narrow chute that directs the ball (...) (17 years ago, 6-Jul-07, to lugnet.robotics, lugnet.events.brickworld)
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| | Re: Re Rafe Donahue's GBC binary counter
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In lugnet.robotics, Brian Davis wrote: . (...) Go (URL) here.> (...) Yeah, but we still missed you:-) Joe (17 years ago, 5-Jul-07, to lugnet.robotics, lugnet.events.brickworld, FTX)
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| | Re: Re Rafe Donahue's GBC binary counter
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(...) That I can believe - he's amazingly good at that. I just hope my modules didn't give him any trouble. (...) It works very well that way for closing loops - both Steve and I can switch the trains from "circulating" to "ping-pong" mode at will, (...) (17 years ago, 5-Jul-07, to lugnet.robotics, lugnet.events.brickworld)
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| | IR tower problem
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Hi I'we got mindstirms for schol (2002). This is my first time playing with robots. I'm trying to set up LegOS, so i'll be able to program in C. Ok, Computer runs on windows, so I installed Cywin, H8 cross-compiler and legos. This seems to wok fine. (...) (17 years ago, 4-Jul-07, to lugnet.robotics)
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| | Re: Re Rafe Donahue's GBC binary counter
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The drawbridge is John Brost's. (17 years ago, 4-Jul-07, to lugnet.robotics)
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| | Re: Re Rafe Donahue's GBC binary counter
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(...) Brian, Greg D spent a great deal of time manning the loop and did, as usual, a wonderful job. Steve H redid the train thing so that it went back-and-forth, instead of round-and-round. Personally, I think this turned out to be a much better (...) (17 years ago, 4-Jul-07, to lugnet.robotics)
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| | Re: Re Rafe Donahue's GBC binary counter
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(...) I'll use this as a location to ask (for those of us who *couldn't* make it... this time...) how did the GBC in particular go? What were some of the new or innovative modules, and does anybody have GBC-specific pictures up as yet? (17 years ago, 4-Jul-07, to lugnet.robotics)
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| | Re: Robo Quad - Stage Ten - Project Completed
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(...) Wait, what? You're retiring? Not from building, I hope. I've always enjoyed seeing your giant mecha creations and have often wondered how you can afford the parts to build them. :) (17 years ago, 3-Jul-07, to lugnet.technic, lugnet.robotics)
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| | Re: Robo Quad - Stage Ten - Project Completed
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(...) Hello Dan! (...) Thank you, it has come alive with much pleasure. (lol) (...) I think so too, but it is just a kitty, not a mean beast. ;p (...) Thank you, it is long alright! (...) Yes in the head: (URL) (...) I am glad it is over! I did (...) (17 years ago, 3-Jul-07, to lugnet.technic, lugnet.robotics, FTX)
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| | Re: Robo Quad - Stage Ten - Project Completed
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Hello Eric! congratulations to the biggest Lego Robot/Mecha on Earth! It is more like a robot than a Mecha the most people build. Amazing how great and long this Mecha is. Is there a pilot integrated? Construction dates only approx. 5 months? (...) (17 years ago, 3-Jul-07, to lugnet.technic, lugnet.robotics, FTX)
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| | binaural sensor in elektor
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We have realized a binaural sensor for continuous sound localization with a PIC16F88 that can be connected to many robot types. Precision : 10° in azimuth. The sensor -called in the article "Stereo robot ears"- can be found in the new edition of the (...) (17 years ago, 29-Jun-07, to lugnet.robotics)
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| | Re: Re Rafe Donahue's GBC binary counter
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(...) Hi Jordan, You are right; Rafe's counter actually does this already. The only mod would be the storage trays you mentioned. In fact, during down times at Brickworld, I often mention that the machine is really an adding maching and all we are (...) (17 years ago, 25-Jun-07, to lugnet.robotics)
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| | Re Rafe Donahue's GBC binary counter
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I saw this and was reminded of Rafe's binary counter: (URL) a marble-powered binary adder. Rafe's counter could do this with a tiny bit of modification. He'd just have to add a tray at the top and bottom to temporarily store the input and output for (...) (17 years ago, 25-Jun-07, to lugnet.robotics, lugnet.technic)
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| | Re: LEGO Engineer Software
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Some explenations regarding the Lego Engineer Version I suggested before: The version is Lego Engineer 2.0 and it will work only on top of Robolab 2.0, so if you have a newer version of Robolab - 2.5.4 specifically, You should download the newest (...) (17 years ago, 25-Jun-07, to lugnet.robotics)
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| | Re: Clicking NXT
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That did the trick Dick. Thanks (17 years ago, 23-Jun-07, to lugnet.robotics)
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| | RE: Clicking NXT
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May be obvious, but are the batteries fully charged? You get unpredictable effects with marginal battery voltage and attempting to write to flash memory. -----Original Message----- From: news-gateway@lugnet.com [mailto:news-gateway...ugnet.com] On (...) (17 years ago, 23-Jun-07, to lugnet.robotics)
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| | Re: Clicking NXT
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(...) I'm pretty sure I updated the driver, but just to make sure I did it again. I still have a maddeningly fast clicking NXT. I can hear it now, buried beneath the floor boards. click Click CLICK. Why do you pretend not to hear it? CLICK! CLICK!! (...) (17 years ago, 23-Jun-07, to lugnet.robotics)
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| | Re: Clicking NXT
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(...) Hello Dean, Did you update your USB driver to "MINDSTORMS NXT Driver v1.02" available here: (URL) ? Philo (17 years ago, 23-Jun-07, to lugnet.robotics)
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| | Clicking NXT
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I've got the dreaded nxt clicking syndrome on my beta NXT. I had lent it out to one of my FLL team members and she said it just started ticking one day. I'm pretty sure she wasn't trying to download firmware. The last version of firmware I had on (...) (17 years ago, 23-Jun-07, to lugnet.robotics)
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| | Re: LEGO Engineer Software
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You may find the program in (URL) the file pcinstall2 to the c:\ folder (not to any subfolder) and start the installation by double clicking on it. You need Robolab to be installed on your computer' and activated at least once before you start the (...) (17 years ago, 21-Jun-07, to lugnet.robotics)
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