| | Re: ROBOLAB - RCX simulator? dan miller
| | | I think there is some sort of simulator for Brickos, which basically involves compiling for the native processor rather than the RCX. But the issue isnt language -- its what do you use for simulating input and output? The one I am referring to, I (...) (20 years ago, 29-Apr-05, to lugnet.robotics)
| | | | | | | | Re: ROBOLAB - RCX simulator? danny staple
| | | | | If you were a little sneaky, you could probably design some of the basics with LDraw, and then use a Perl script or something to convert it... That is what I would attempt to do. Orion (20 years ago, 29-Apr-05, to lugnet.robotics)
| | | | | | | | | | | | Re: ROBOLAB - RCX simulator? Joseph Greene
| | | | | (...) Quasi Cognizant thought... if the object was designed in LDraw/MLCad and then was imported to Blender, maybe a converter could be made for BrickCC to Perl to apply generate the motion sequences for Blender, which could then be assigned to (...) (20 years ago, 29-Apr-05, to lugnet.robotics)
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